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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 |
Stowaway
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@poetic hunter
Forget the academy. Get yourself set up for a carreer beginning in 1939. This will be your on the job training. You must Lock your target/contact on one of the periscopes or the UZO (binocular looking thing on the bridge). Aim it at your target then Left Click on the Lock button. Next, tell the WE (Weapons Officer) to identify target. (He will). Tell the WE to give a solution to the target. (He will). These things will be entered on the notepad, which is on the right of your screen. (Ship type, range, speed, angle on the bow.) These are the only two things he will do for you. The other buttons look very impressive, but do nothing. They don't work. There, SH3 is messed up, not you. OK. Get yourself a carreer, boat, and crew. Take them out on a (training) patrol. Take the boat for a ride some place. Just driving yourself out of the base can be a real learning experience in ship handling! Let us know how it goes. If your past problems were solved, and any new problems you encounter. On return, as long as you are within 25 km of your homeport, hit the "escape" key. LC (Left Click) End Patrol. LC Dock at XYZ (your port name). |
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