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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#7 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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This is wonderful stuff. Thanks.
Question. Where should you, the captain, be when you initiate a script in order to have the diving not fail? By that I mean, get the message "Cannot dive crew on deck." Is there a way to have TC halt on contact in a search script? If you are out of the room when contact is made, it would be nice if the action waited for you. Is there a way to check depth below keel and not dive to 50+ meters if the bottom is too close? Is there a way to branch or have one script run another?
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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