![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#11 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,813
Downloads: 11
Uploads: 0
|
![]()
Ok Steve - So Ive not played OP Monsun sorry! and maybe Ducimus is right and I need to take a look at Lurker's work.
But to be honest mate, I was talking about Stock SH4 compared to Stock SH5, and not about building on top of some one elses work - obviously that changes things. Going back to GWX 4, I am confused why you need to correct me? The reasons were: We had too few people avaliable to complete too much work. SH5 was 9 months away and as far we were concerned (at the time) - it pretty much made GWX4 redundant. Especially when you consider that at the rate we were going, GWX4 was not gonna be out before SH5 either. At the time GWX4 was scrapped, No campaign files had been scripted, BigBoyWooly made some head way at the begining then had to leave due to some to personal reasons. Privateer was frantically looking in to ways to port the campaign files from SH3 to SH4, but as brilliant as he is, it was a tall order for just one guy. Much of the 3d work was done by REF who has since dissapeared and cut himself off from the entire subsimming scene, my guess is he burned out. Can his work still be used with permission? - no body knows since he wont reply to emails, pms - nothing. Last edited by JU_88; 09-01-10 at 04:44 PM. |
![]() |
![]() |
|
|