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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
The Old Man
![]() Join Date: Jan 2007
Location: Warszawa, Polska
Posts: 1,453
Downloads: 46
Uploads: 4
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Does your last post mean that there's a new version of the mod? (numbering would help). If so, when did oyu release it?
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Long, hard, wet and full of seamen. My precious. SH3+GWX+OLC — sunk x4, retired x2; SH5+TDW — still exploring My SH5 mods: EQuaTool - Elite Quality Map Tools, Patrol Routine Scripts, No Logo Intro Menu_Animation, Less Annoying Stopwatch Links: SH5 mods I use, FileFront, Manual plotting how-to |
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#32 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#33 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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![]() Generic Mod Enabler - v2.6.0.157 [D:\Simulations\SilentHunter5\MODS] A Fistful of Emblems v1.51 (Weathered) Grossdeutscher Rundfunk Enhanced FunelSmoke_by HanSolo78 GWX Compass Rose Grid for SH5 Lite Campaign LC 1.2 MapNameFix Reboot's Hot Soup 1.0 No magic skills v1.5 sobers realistic hydrophone operator SH5 Shadow Improvement Mod MightyFine Crew Mod 1.2.1 Alt faces BRF 1.3 full U-boat Historical Specifications 1.4 Environment 3.5MOD EngineSoundsImproved_v1.0 SV&Com Underwater Mod Conus' Graphic Mod 1.1 SteelViking's Interior Mod V1.0 SteelViking's Interior Mod V1.1 patch V1.1.1 NewUIs_TDC_4_1_0_ByTheDarkWraith NewUIs_TDC_4_1_0_Das_Boot_Crew_Mod_by_Illyustrator NewUIs_TDC_4_1_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_4_1_0_ColoredShippingChart_by_reaper7 NewUIs_TDC_4_1_0_emtguf_rework_scopes NewUIs_TDC_4_1_0_WWIIInterface_by_naights IRAI_0_0_22_ByTheDarkWraith IRAI_0_0_22_No_hydrophone_on_surface_No_Aircraft_s potting
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#34 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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![]() ![]() I am gonna go get some sleep now, I only have a few hours until I am supposed to be getting back up. Enjoy folks. ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#35 |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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Wow East Coast USA must have really fast clocks,
Quote "I will probably be releasing it in the next day or two" Was only 5hrs for me. ![]() Thx downloading now. ![]()
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
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#36 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Looking great so far, though I do think the green is a bit much. From some digging online it seems most of the time the water's either a cyan or blue, only rarely a saturated green:
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#37 | |
Helmsman
![]() Join Date: Jan 2009
Location: Area 7
Posts: 110
Downloads: 86
Uploads: 0
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![]() Great work Steel. You make me a happy submariner. ![]() |
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#38 |
Seasoned Skipper
![]() Join Date: Mar 2007
Location: Newcastle Upon Tyne UK
Posts: 720
Downloads: 133
Uploads: 0
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I am getting Large clumps of bubbles leaving Sub(about six bubbles but large insize) after your Mod is there anyway I can use your great underSea Mod with the fine bubbles I had before.Thanks for all your fine Mods.
Gunfighter
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#39 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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@Sudo, thanks for the compliment, but I don't know if I am superman. However, I do control time ![]()
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![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#40 | |
Helmsman
![]() Join Date: Jan 2009
Location: Area 7
Posts: 110
Downloads: 86
Uploads: 0
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#41 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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Hey SteelViking, I just tried the new version and really like what you've done to help reduce the underwater visibility, used TC to hurry up getting me into nighttime and appreciate the darker improvement there as well. Thank you for your work on this and it was well worth the wait.
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#42 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
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__________________
![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
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#43 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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I only tested it in shallow water, now I need go check it out at 200m. Oh yeah the plants looked better as well.
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#44 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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You know, the interesting thing with this mod is that if you tweak the water to be more blue (currently I'm using 0R 6G and 5B) it actually turns greener as well as darker in the deeper depths.... Come to think of it, though, the green is theoretically from algae, right? Is there any way to make the green color fade to blue as you go deeper (algae needs sunlight to photosynthesize)?
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#45 | |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity |
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