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Old 09-01-10, 04:45 AM   #12
Stormfly
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Join Date: Sep 2002
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here is a 23 minutes ingame footage (work in progress), using one of our mp missions for norway...

...leaving norwegian fjord at Fedje, enganging allied landing, support and battle groups.

http://www.filefront.com/17253369/St...ssentials.wmv/

...for some reason a special mixed flooding sound wont play while recording a video


current readme:

- Added compatibility with Living Silent Hunter campaign and multiplay mode.
- Added working battleship damage, shopping and campaign screens.
- Reworked armor, equipment and hit points to more realistic values, you will sink mostly with your ship, much reduced instand death.
- Reworked flooding and damage behavior, reduced crew repair efficiency for best balance and gameplay immersion.
- Added new warship effect entrys regarding fire, smoke, oil and exploisions, if system or compartment is repaired, fire and smoke should stop.
- Added special surface sound package including many new much more fitting sounds. (some alert sirens are not historical correct)
- Added ship interrior from Mikhayl`s superb S-Boot Mod.
- Integraded left UI OLC gauges from Mikhayl`s S-Boot Mod.
- Added last MEP 20k admosphere mod created by Makman94.
- Adjusted AI cannon range and max error angle. (set for 20k admosphere atm)
- Removed dive and surface commands from commands.cfg`s
- Added new command for "case fire" for main guns ( Control + Spacebar )
- Added new command for "case fire" for AA guns ( Shift + Spacebar )
- Removed searchlights from BB, CA, CL, CV and merchants.
- Effect particles special mix between Urfisch ModStrikl beta and Living silent Hunter (including ship horns, sirens, red distress flare).
- Searchlights disabled for merchants, BB,CA,CL,CV , No starshells for merchants.
- Added special MP Missions for Living silent Hunter SCP Special Edition.
- Added modifikations to be playable in Living Silent Hunter campaign mode. (Flotillas, spawnpoints in harbors, renown for a Pocket BB at start).
- Added special Submarine mod folders for multiplay (each player have to stay in the same Ge(number) class.
__________________
Stormy......


Last edited by Stormfly; 09-01-10 at 05:00 AM.
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