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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 | |
SUBSIM Newsman
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Thanks! Good to know,
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#32 | |
Ocean Warrior
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Location: Miami, FL
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I take it SS is subsim, but what do all the other letters equate to? ![]() Edit: Nevermind checked the other topic.
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#33 |
Navy Seal
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Location: Stavka
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You don't want to know... *shivers*
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Current Eastern Front status: Probable Victory |
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#34 |
Admiral
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#35 |
Navy Seal
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But I don't think enemy control of the objectives reduces them like in BF.
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Current Eastern Front status: Probable Victory |
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#36 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
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Tickets? Explain this concept.
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Contritium praecedit superbia. |
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#37 |
Navy Seal
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Location: Stavka
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In Battlefield each team has tickets that basically act as collective lives. Every time someone respawns, the team loses a ticket, and they automatically decrease if the enemy team controls most of the capture points. Once a team is out of tickets, it loses.
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Current Eastern Front status: Probable Victory |
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#38 | |
Lucky Jack
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@Morts Right you are, had forgotten the reinforcement thing. |
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#39 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
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Oh, that's pretty good way of balacing unlimited respawns. Thanks for clearing that up.
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Contritium praecedit superbia. |
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#40 | |
Seasoned Skipper
![]() Join Date: Jan 2002
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The tank combat is vastly improved - no more silly angling - and I think the ballistics are better too. I think the tank maps are more open and allow for more long range combat than RO's. Some tanks have smoke rounds, another feature I don't recall from RO. Also, mg fire can destroy jeeps and kubelwagens, which reduces the effectiveness of the clown cars. The graphics are also less cartoonish than RO's. I play on the Jolly Rodgers tank server, which is full or close to it on the weekends or evenings in Europe and NA. Most players are pretty good, and it can be a lot of fun when your side really employs teamwork. The 29th Infantry Division server concentrates on infantry maps logically enough, and is also very active. Alas, most of the ~50 other servers are empty most of the time. Anyway, it's been awhile since I've played RO. It's hard to go back to after Darkest Hour. |
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#41 |
Navy Seal
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Location: Stavka
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I don't like DH much, but that's mostly because I'm partial to the Eastern Front setting of the original RO.
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Current Eastern Front status: Probable Victory |
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#42 |
Electrician's Mate
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Darkest hour greatly improves gameplay on stock RO. Both versions are good, try them. Just one thing, don't expect you can rambo your way thru the maps like the Call of Duty games, you are gonna get bored with the combat realism effects.
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#43 | |
Mr. Eastwood
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He plays WWIIOL, so I am gonna bet he knows how to "Keep it tactical". I fired up RO last night. I am so used to Darkest Hour now, I am having trouble adjusting back to RO. |
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#44 |
Silent Hunter
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Location: Norway
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Red orchestra 2 is on the way as well, with single player.
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