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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#8 |
Navy Seal
![]() Join Date: Mar 2007
Location: New Mexico, USA
Posts: 9,023
Downloads: 8
Uploads: 2
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Got it.
Your M0 nodes point to 3d models, and some have textures assigned. They should have no textures, and 0x0000000000000000 model IDs. |
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