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Old 08-06-10, 03:23 PM   #13
SteelViking
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Quote:
Originally Posted by Krauter View Post
I remember seeing this in the SH4 Mods section where someone had a newer CrashDive Order sound (Longer klaxon sound and orders and rushing water, etc) that lasted something like 25-30 seconds and was being cutoff around 10-15 seconds.

I think that the game can only support sound sequences that are only so long.. if that is so could you possibly chain together numerous shorter sound sequence one after the other so that when played in sequence could last (theoretically) indefinately?
Theoretically yes. The sound controllers available in Goblin support using a selection of several sound samples, and the way they are played can be set. However, in practice, they would sound terrible. Every transition from sound to sound would have a clip in it(a split second of static). I believe we just need to keep digging for the reason that the sound keeps cutting off, and fix it.
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