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Old 10-01-12, 07:23 PM   #1
Cybermat47
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Despite the fact that I won't be downloading, good job!
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Old 08-18-10, 09:11 PM   #2
nodlew
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Default Compass

Quote:
For me this "compass" has to small quality.
Antar--do you mean it's too small? Or its volume of quality is too small (an eccentric way of saying it's a piece of crap)? If you mean the former, well I want mine to be small. You can make yours whatever size you like. If you mean the latter, I agree. So I made another one...





Quote:
A tip about that bearing overlay, an easy way to clean it up would be to scale the image up to twice the original size using cubic interpolation, and then maybe apply an unsharp mask. You could also apply a de-interlacing filter on the star to make it look nicer.
Thanks for the tip, Viking. I'm still learning what gadgets do what, and finding out what will shrink and expand and what will not. I've been modding .dds files for two days now. I don't know it all by any means. I did discover the Magic Wand button in Paint.net--now that thing comes in handy.

Last edited by nodlew; 08-18-10 at 09:29 PM.
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Old 08-19-10, 07:02 AM   #3
M1Thompson
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very cool mod. when you release the next version will you make it so the ob scope dosent go up every time you go to a new screen?
thanks
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Old 08-27-10, 05:29 AM   #4
nodlew
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Hey Reaper. I'll post a screenshot of the Compass, don't have the time right now, just want to reply quickly. Yeah, there is something up with the RAOBF in general. No matter what I do I just can't get the markings file just right for every ship. I can get it perfect for one, but then some of the others are a little off. A happy medium is all I think I'll be able to achieve. One question though. I see your markings file has only forty marks total horizontally. The dial is made so that at 2000 m or so a Large steamer in 6X zoom should be about 29 marks along one half of the ship (@90 deg). So the dds isn't made to even get an 90 deg AOB on a ship 147 m long at 2000 m in 6x? That's why I'm making mine with like 60 marks total. Just wondering.

As far as the scale of the panels--they are great. No, I don't think the torpedo panel is too small. I like the way the stadimeter buttons work--seems less buggy too. I haven't noticed the stadimeter quitting working anymore forcing me to open the map to get them back. In fact, other than the dds and the compass, haven't seen any glitches at all.

Great work.
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Old 08-27-10, 07:30 AM   #5
reaper7
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Thanks Nodlew for feedback on RAOBF. Wasn't aware of there not being enough marking on the RAOBF - obviously I didn't test it with the taller vessels .
I f you want to work on yours so its callibrated regards the height and send me a copy I'll redo mine to match.
Utill I can fix the model issues AOB won't work in SH5 with the RAOBF (Devs and there shortcuts - no realism ). But I'm working on a workaroud.

That issue with the stadimeter won't happen again, rescripted how it works. By th way how do you like the blinking eyepiece in the stadimeter icon for Send Range To TDC. Took me a while to get that working, was very proud of it .

As for the compass I think I know what the problem is. I had 2 copies on the TriRing graphics. One in a folder called TriRing and one in the Attack Periscope folder. I deleted the attack periscope one before release to make the file smaller.

I bet I have the Menu Editor pointing at the AttackPeriscope folder instead of the TriRing folder. That would explain why only the nightmask is showing (The night mask for the TriRing is actually the AttackDisc rescalled).

If you go to C:\Ubisoft\Silent Hunter 5\data\Menu\Gui\R7 TDC\TriRingCompass and copy the (TriRingCompass.dds) image to C:\Ubisoft\Silent Hunter 5\data\Menu\Gui\R7 TDC\Attack Pericope, that should fix the issue.

EDIT: Confirmed via Menu Editor TrRing Images are pointed at the Attack Periscope Folder.
So fix above will sort that out untill I release a bugfix.

I'll release an update once all bugs have been reported to fix the issues.


@robbythesub. Seems to work Ok my end, Try unistalling the Mod and Reinstalling - may be a modsoup issue.
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Old 08-28-10, 09:14 AM   #6
robbythesub
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@robbythesub. "Seems to work Ok my end, Try unistalling the Mod and Reinstalling - may be a modsoup issue".

@R7

I did a re install, and have the same problem, as well as the periscope issue, how strange!

With the jsgme, should you mod be at the very end, as I think this may be a mod conflict issue?

I could post my loadout for mods here if I knew how to do it!

Thanks

Last edited by robbythesub; 08-28-10 at 12:25 PM.
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Old 08-28-10, 01:06 PM   #7
PL_Cmd_Jacek
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Hello reaper7

first of all thanks for the great mod. I have 2 question:

1) Your last patch - the file is empty there is only desktop.lnk file

2) In Multi game there is no chat box, can you do something with that ?

Thanks a lot.
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Old 08-29-10, 07:47 AM   #8
reaper7
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Quote:
Originally Posted by lavr View Post
Thanks SteelViking for nighttime hint.
Here is what I have. When it is night , UI interface is bright, when it is day - dark. I thought it is suppose to be opposite way.
I can not see the compass even after Hidef UI Patch V2.01.
I have some screenshots but no idea how to upload them here.
That is an ingame issue. The models Time zones correctly but Doen not update the clock to reflect this .
So while its bright out it could be 11Pm at night - look at the daytime icon at topright it shows nighttime.

I could redo the Nightmaske not to be activated by timeclock but by a user button instead.

Quote:
Originally Posted by robbythesub View Post
@robbythesub. "Seems to work Ok my end, Try unistalling the Mod and Reinstalling - may be a modsoup issue".

@R7

I did a re install, and have the same problem, as well as the periscope issue, how strange!

With the jsgme, should you mod be at the very end, as I think this may be a mod conflict issue?

I could post my loadout for mods here if I knew how to do it!

Thanks
If you could do a modlist, it would help.
You could take a screeshot of JGSME maybe.

Quote:
Originally Posted by PL_Cmd_Jacek View Post
Hello reaper7

first of all thanks for the great mod. I have 2 question:

1) Your last patch - the file is empty there is only desktop.lnk file

2) In Multi game there is no chat box, can you do something with that ?

Thanks a lot.
Thanks PL_Cmd_Jacek. Your right patch was empty .
Have reuploaded the correct one.
Sorry guys.

Redownload and install.
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Old 08-29-10, 10:18 AM   #9
PL_Cmd_Jacek
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thx Reaper , what about second question, about chat box for Multiplayer ? Is there any chance to bring it somewhere on a screen ?
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Old 08-29-10, 01:08 PM   #10
lavr
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[QUOTE=reaper7;1480171]I could redo the Nightmaske not to be activated by timeclock but by a user button instead.


Could you make new patch for your mode with this button and following target function added?
Thank you.
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