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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
Eternal Patrol
![]() Join Date: Mar 2006
Location: CATALINA IS. SO . CAL USA
Posts: 10,108
Downloads: 511
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As long as there's large websites like this showing interest in Subsims.
Some smart game company will pickup the ball Ubisoft dropped. |
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#32 | |
Swabbie
![]() Join Date: Jul 2006
Posts: 12
Downloads: 103
Uploads: 0
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What, you don't play FC2 + DCS blackshark with DCS A10C on the way ? You don't play Steel Beasts pro pe ? No love from combat mission ? I just named 3 active sims that are very well supported, seems that if you are concerned about sims dying, maybe you should support the ones that are left. |
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#33 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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Just a random observation. |
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#34 |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
Uploads: 0
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#35 | |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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http://au.xbox360.ign.com/articles/110/1103627p1.html |
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#36 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Maybe. I'm not sure the team would decide to pursue his vision. I don't think having Dan on that team would exclude either of the 2 options.
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Contritium praecedit superbia. |
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#37 |
Navy Seal
![]() Join Date: Apr 2005
Posts: 5,501
Downloads: 19
Uploads: 0
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#38 |
Grey Wolf
![]() Join Date: Feb 2007
Location: CG 96
Posts: 861
Downloads: 22
Uploads: 0
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SH is nearly exactly like the X^ universe game series in terms of gameplay, mods and difficulty. If you're looking for instant gratification out of the box you'll be sorely dissapointed, but if you take the time to read the manuals and the forums (just the manual in both cases I think will still leave you really green and not get the full potential of the game) both games have nearly infinite possibilities.
The one aspect that I wish SH had that the X universe games have heavily benefitted from is having many of the game's actual programmers are also some of the biggest mod contributors to the game. Many of the mods for the games are unbelievable; though I would say that the quality and dedication of both SH and X^ communites is about equal, having programmers that are also hard core players and modders gives everyone an enormouse edge. Major bugs/physics problems are discovered by the people in the position to change them in future patches rather than have them propogate through each game like a few have with the SH series. I can emphatize for the companies desire to have good DRM, but we're not talking about software that costs $200,000+ to license! Have faith in your customers, especially in this genre we're not talking about a bunch of irresponsible kids that are proud of how many cracked programs they have on their computer. Even if SH were shareware, I'd still pay the $20 because its worth it, and want to see newer better ones come out. As earlier pointed out SH5 was marketed to the wrong crowd which I think's 100% on the mark; not many people under 25 or 30 are going to have the interest in this series (of course any that do are always welcome with open arms, having the younger generation learn about what war was really like is outstanding) and spend the hours just learning how to play the game to the point that its enjoyable. Those of us that do aren't going to worry about DRM since we've go no reason not to buy a legit copy in the first place. |
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#39 |
Frogman
![]() Join Date: Apr 2010
Posts: 306
Downloads: 17
Uploads: 0
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sims wont die for a looong time. look at il2 1946, soon to be releasing the 4.10 patch!
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#40 | |
Chief of the Boat
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#41 |
Commodore
![]() Join Date: Mar 2007
Posts: 604
Downloads: 139
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I agree PC simulators are pretty dead genre now and this won't change in the future. I think what mostly killed them was emerging of console games market which removed PC from position of most popular gaming platform. On the other hand it is almost impossible to develop advanced simulators on consoles due to many various reasons. What is worse younger gamers play usually on consoles and PC games (especially simulators) look like some dinos to them!
In sum PC simulators market shrink considerably in the last decade to the point all mainstream publishers abandoned it with UBI being the last example. Now PC simulators are developed almost exclusively by fan groups and companies present on both military and entertainment markets. Such situation means game development takes very long time (fan groups do not have enough money, they write games in their spare time) or games are quite expensive and not always possess features liked by players. That is why you have only those still "active" simulators left: - Steel Beasts Pro - 125 bucks only - DCS study sims family made by ED - each module bought separately, lack of dynamic campaign, quite long development time Maybe Oleg Maddox will make a show with his Storm of War but let's wait how this game will finally look like. Anyway MS abandoned FSX, UBI most probably abandoned SH franchise, Sonanalysts left game market after DW release, etc. I intentionally do not take into account some old games still sold or modded today because this is another story. And that is pretty much all... ![]() |
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#42 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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And more
X plane (for flight sim) Orbiter (space, upgraded to the 2010 version) Arma (well is ground warfare , but is a sim) I think that the market is reduced but in some cases in continuous development . flyght sims are the better situated while naval sims are near to the end. The only way could be develop a 3d engine where can be possible use all type platforms, ships, planes, ... and easy to mod
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#43 |
Soundman
![]() Join Date: May 2009
Location: Genova, Italy
Posts: 148
Downloads: 430
Uploads: 0
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I think that this is the end of Submarine Simulators
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#44 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
Posts: 3,803
Downloads: 11
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Its no suprise the PC game market is dwindling in gerneral.
10 years ago..... PC games had the visual edge over consoles Online gameing was PC exclusive. Now in 2010 Consoles offer online play and match the PC in terms of visuals, couple that with the fact that they are: a) A 1000 times more user freindly, b) far more affordable c) less prone to piracy -and its really a no brainer. As for sims, the average gamer is simply not willing to invest the time in to getting to grips with a sim, they want instant gratification. And of course the cost of games production is in the millions! So i guess modding is the last remaining ace up the PC gamers sleeve. Yes, much has changed over the last 10 years. Those expecting near perfect hardcore sims out of the box for a mere $50 are living in a fantasy world, not the real one. Evolving sims with DLC (paid downloadable content) are perhaps more finacially viable, the trouble is that the 40 something year old stick in the muds, that buy simulators.....simply refuse to embrace it. Ill bet that in another 10-20 years, optical media will virtually extinct - along with the phrase 'it is my game / movie / album'. We will physically own nothing but a piece of 'play back' hardware. Last edited by JU_88; 08-03-10 at 08:24 PM. |
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#45 |
Rear Admiral
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You know what ive been wondering, is how the decline of PC games will effect the computer industry in general. I don't think it's any sort of embellishment to say that gaming, has been the (edit: I should say, "A major" instead of "the ) driving force that has pushed technology standards and barriers. You don't need a bleeding edge video card and a quad core processor for word processors, spread sheets, web browsers, or power point presentations. I suppose its entirely possible that if PC games dies out completely the computer industry in general, while it won't disappear, it could experience a sharp decline, or stagnation.
Last edited by Ducimus; 08-03-10 at 09:21 PM. |
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