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#12 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Could we do this by making the second damage zone worth only 1 point or part of a point? Furthermore, could we scale the effect by adding multiple damage zones? Level one: boat shakes a bit, level two: more violent shake and maybe some rattling, level three and above: lights explode, pipes burst, etc.
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