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Old 07-19-10, 12:45 PM   #1
SteelViking
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Quote:
Originally Posted by karamazovnew View Post
I wouldn't go scaring children like that

Truth is, I've seen lots of buggy games cut from patch support. And I still can't forgive Ubi for not patching the spawning road blocks in Far Cry 2. Then there's Sh4 UBM with a buggy notepad and stadimeter, easy things to fix by the devs, but which were never fixed.

However, with all the "Silent Hunter is dead" threads and most modders jumping overboard or simply waiting for the next patch, Ubi's notorious "case closed" policy seems a bit more expected. That must be why Elanaiba and Sorlim urge us to continue to mod the game. With a bit more support from us and a more clear view of the bugs, they might persuade the suits to release another patch.

And, on the bright side, progress with SH5 mods has been stunning so far. I'm beginning to subscribe to the opinion that one year from now, SH5 will be
better than all previous titles (with mods ofc).
Aye its true. The advancements made over the past couple weeks have been incredible. People just need to be a little more patient though, as some of them are still behind the scenes and need to be perfected.
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Old 07-19-10, 12:54 PM   #2
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after re-reading my comment i feel its important to add this:

sh5 will be a great game at some point even without ubi being involved in it anymore.

IMO it is the modders who made ubi games great and sh5 will be fixed by modders so its only a matter of giving them time.

in a year or two i think there will be a few mega mod choices that resolve "most" issues with the game and while there will still be major bugs and glitches due to ubi's unfinished work, the mods will make the rest good enough to overlook them.
 
Old 07-19-10, 01:10 PM   #3
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only the future will tell, but the latest signs showed at least a glimmer of hope... So patience will be required, as usual.
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Old 07-19-10, 02:40 PM   #4
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Well if they are finished patching it, then they need to release one thing, a fix for DRM so can play the game offline and lets the mods(who do better work anyway) have at it.
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Old 07-19-10, 03:31 PM   #5
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So, lemmie get this straight. They released a half-baked sim and patches you can count on one hand and they abandoned it? And to think I paid money for it. I'm calling my lawyers.
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Old 07-19-10, 03:52 PM   #6
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SH5: Released to soon, killed by the "fans".
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Old 07-19-10, 04:01 PM   #7
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the real problem is gonna be a year from now when they decide the DRM servers are taking up too much space for so few players. then asta la vista online baby. Hello dark side.
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Old 07-19-10, 04:47 PM   #8
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Quote:
Originally Posted by Neal Stevens View Post
SH5: Released to soon, killed by the "fans".
So it would seem.
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Old 07-19-10, 04:56 PM   #9
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Quote:
Originally Posted by Neal Stevens View Post
SH5: Released to soon, killed by the "fans".
The truest statement ever on subsim . However modding and sales might bring back the dead in the future .
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Old 07-19-10, 07:28 PM   #10
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Quote:
Originally Posted by Neal Stevens View Post
SH5: Released to soon, killed by the "fans".
Seems to be a ME ME world anymore.
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Old 07-22-10, 04:52 AM   #11
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Quote:
Originally Posted by Neal Stevens View Post
SH5: Released to soon, killed by the "fans".
Agreed. There are more guilty parties besides Ubi in this case. A self fulfilling prophecy of ever I saw one. "The subsim genre is dead". Well, it certainly has taken a big step towards that state, but the blame lies not only with Ubi or the devs...
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Old 07-22-10, 12:20 PM   #12
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Quote:
Originally Posted by Webster View Post
after re-reading my comment i feel its important to add this:

sh5 will be a great game at some point even without ubi being involved in it anymore.

IMO it is the modders who made ubi games great and sh5 will be fixed by modders so its only a matter of giving them time.

in a year or two i think there will be a few mega mod choices that resolve "most" issues with the game and while there will still be major bugs and glitches due to ubi's unfinished work, the mods will make the rest good enough to overlook them.
Too true. A big THANKS! to all the modders for their tireless work to bring this game up to its potential! I, for one, had given up on it untill after having many mods installed convinced me that I was wrong.
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Old 07-19-10, 05:07 PM   #13
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Originally Posted by SteelViking View Post
Aye its true. The advancements made over the past couple weeks have been incredible. People just need to be a little more patient though, as some of them are still behind the scenes and need to be perfected.
You know, I really appreciate the efforts made by the talented folks in this community. Most of the mods are very good - as good as we've seen from the professional devs - and some of them far surpass anything we've seen form the professionals.

My concern with SH5 is not about what can be done by modders, but what can't be done. If there are significant issues with SH5 that simply can't be fixed due to lack of access (legally or technically) to the affected files and code, then I would guess most of the modders will be asking themselves "what's the point?".

Some of these significant issues that no one (to my knowledge) has touched yet are:

  • Extending the campaign to 1945, which would necessarily require development or activation of the relevant techology, platforms and AI.
  • Building and importing new platforms, such as more merchant types (what do we have now... 4?)
  • Rewriting the campaign to remove the mission, target and tonnage based objectives, and restore the free flowing patrol based campaigns of SH3 and SH4.
  • AI that behaves in a reasonably believable manner.
  • Etc.
If that stuff can't be fixed, I'm never going to play it... no matter how good the water and sky look or how great the latest interface is (with apologies to those working on interfaces and environment).

JD
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Old 07-19-10, 05:19 PM   #14
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Originally Posted by jdkbph View Post
You know, I really appreciate the efforts made by the talented folks in this community. Most of the mods are very good - as good as we've seen from the professional devs - and some of them far surpass anything we've seen form the professionals.

My concern with SH5 is not about what can be done by modders, but what can't be done. If there are significant issues with SH5 that simply can't be fixed due to lack of access (legally or technically) to the affected files and code, then I would guess most of the modders will be asking themselves "what's the point?".

Some of these significant issues that no one (to my knowledge) has touched yet are:

  • Extending the campaign to 1945, which would necessarily require development or activation of the relevant techology, platforms and AI.
  • Building and importing new platforms, such as more merchant types (what do we have now... 4?)
  • Rewriting the campaign to remove the mission, target and tonnage based objectives, and restore the free flowing patrol based campaigns of SH3 and SH4.
  • AI that behaves in a reasonably believable manner.
  • Etc.
If that stuff can't be fixed, I'm never going to play it... no matter how good the water and sky look or how great the latest interface is (with apologies to those working on interfaces and environment).

JD
Well, the AI has essentially been fixed by TDW. He has already completely redone the AI for ships and planes, and he is currently working on redoing the AI subs. However, the rest of the problems you outlined are currently untouched, and they are definitely among my list of problems with the game as well.

What is the word on editing the campaign? I hate to say it, but I am out of the loop on that one.
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Old 07-19-10, 07:58 PM   #15
Faamecanic
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Originally Posted by SteelViking View Post

What is the word on editing the campaign? I hate to say it, but I am out of the loop on that one.

Please please PULLLEZE someone mod the horrible campaign we were left with.

If you do.... this little puppy will give you a BIG LICK!!

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