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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jul 2010
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So please forgive if this is a silly question. I've just installed GWX 3.0 Gold for SHIII - Looks brilliant and I like the more "techy" improvements I've seen so far too.
The trouble seems to be that while I can get sound during the intro movie and music on the menu screen, I don't seem to have any sound FX in the game itself, regardless of what options I have selected. Is this something that others have encountered and what might I try to correct it? Did a quick search of the forums but didn't find anything that looked immediately obvious. Cheers |
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#2 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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Welcome aboard
![]() Have you tried turning the computer volume up?
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Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#3 |
Stowaway
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Check your audio settings in SH3 first.
If they are OK? Try a re-boot. If it is still not working? There may be an issue with some codecs loaded on your system. |
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#4 |
SUBSIM Newsman
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Welcome Aboard!
![]() Good advice above!
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Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
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#5 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
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Welcome
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#6 |
Lucky Jack
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Its a short war, and the only war, so get out there and blow them all away.
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Dr Who rest in peace 1963-2017. ![]() To borrow Davros saying...I NAME YOU CHIBNALL THE DESTROYER OF DR WHO YOU KILLED IT! ![]() |
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#7 |
Swabbie
![]() Join Date: Jul 2010
Posts: 5
Downloads: 7
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Thanks guys. I think it might be a codec thing. I've noticed that it's not that there's NO sound, but there's no engine sound from my sub, and regardless of what I do with the sound options from the main menu, all the other sound fx are very muffled most of the time, apart from the odd "outburst" when a telegraph bell sound, or a crew member's acknowledgment of an order will come back at normal (loud and clear) volume.
I'll try playing around with it. To be honest it's not really hampering my enjoyment of the game, so "no biggie" as they say. Great site btw! |
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#8 |
Bilge Rat
![]() Join Date: May 2010
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The same thing happened to me a while back. It turned out that my center speaker (5-speaker setup) was messed up. A lot of the sounds in SH3 are out of the center speaker. If you have one, check if it's connected and working properly. If you have 2 speakers, it could be that the game is trying to play sound through the center speaker. I don't know what you could do in that case though.
...Or it could just be a codec... |
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#9 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
Downloads: 2
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Smash Maniac, welcome aboard
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__________________
Espionage, adventure, suspense, are just a click away Click here to look inside Brag's book: Amazon.com: Kingmaker: Alexey Braguine: Books Order Kingmaker here: http://www.subsim.com/store.html For Tactics visit:http://www.freewebs.com/kielman/ ![]() |
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#10 |
Rear Admiral
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Welcome aboard, newbies!
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#11 |
Chief of the Boat
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What sound card do you have or is it on board sound?
If you are receiving sound in certain areas and not others I would look at the configuration of whatever is fitted in/on your pc. Welcome to you both ![]() |
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#12 |
Swabbie
![]() Join Date: Jul 2010
Posts: 5
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It's sorted guys, thanks! Messed around with a few settings and it seems to have got it working normally. I think it may have been the speaker issue that the other new guy mentioned.
So - all ahead flank! ![]() |
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#13 |
Rear Admiral
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#14 |
Swabbie
![]() Join Date: Jul 2010
Posts: 5
Downloads: 7
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Hello again - Another stoopid question due to the fact that pre-SHIII I've never bothered downloading game mods, but GWX 3.0 has converted me!
I've tried downloading the "lifeboats 1.4 mod" which appears as a JSGME file in my Windows Vista "downloads" window, but when I open JSGME it isn't there in the list of Mods available for activation. I can see all the GWX folders and mods, but nothing about lifeboats at all. Where does the file need to be / what do I need to do in order to make JSGME recognise it alongside all the GWX stuff? Again, sorry for the thicko question, but you were very helpful last time out on the sound issue. |
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#15 |
Chief of the Boat
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Download the lifeboats & Debris mod v4:
http://www.subsim.com/radioroom/down...do=file&id=628 The file will come packed/zipped unpack it into the MODS folder in your SH3 directory then enable it with JSGME. JSGME will only open those files that are located in the MODS folder. |
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