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Old 07-15-10, 03:22 PM   #106
Nisgeis
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Thanks for that detail Donkey-Shot. The mod is designed for the latest version, which is 1.5 (U-Boat Missions Add-On), but there shouldn't be anything in there that changes the menu items, so I don't know why that's happening. I can't confirm whether or not it does work with 1.4 for definate - does anyone else run this mod with 1.4?
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Old 07-15-10, 06:08 PM   #107
Bubblehead1980
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Just figured Id both you with this question lol TMO 2.0 version soon? Thanks for the great work.
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Old 07-15-10, 11:31 PM   #108
Patchman123
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Does it also flash correct solution when you have a correct shooting solution, as well?
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Old 07-16-10, 02:38 AM   #109
Nisgeis
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Quote:
Originally Posted by Patchman123 View Post
Does it also flash correct solution when you have a correct shooting solution, as well?
Not yet. Working on it.
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Old 07-16-10, 03:44 AM   #110
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Just when you think it can't get any better.

Thx Nisgeis Because of this mod I'm reinstalling SH4 1.5
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Old 07-16-10, 11:21 AM   #111
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Quote:
Originally Posted by Nisgeis View Post
Not yet. Working on it.
Awesome! Thanks!
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Old 07-16-10, 01:37 PM   #112
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Quote:
Originally Posted by FIREWALL View Post
Just when you think it can't get any better.

Thx Nisgeis Because of this mod I'm reinstalling SH4 1.5
Range to Track Indicator is still to come as well. Let me know how you get on with the mod if you do try it. I haven't gotten much feedback, compared to the number of downloads .

EDIT: JCC is also working on some tutorials for the mod too, for people that are finding it tough going.
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Old 07-16-10, 05:40 PM   #113
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Quote:
Originally Posted by Nisgeis View Post
Range to Track Indicator is still to come as well. Let me know how you get on with the mod if you do try it. I haven't gotten much feedback, compared to the number of downloads .

EDIT: JCC is also working on some tutorials for the mod too, for people that are finding it tough going.
Soon as TMO version is out, ill give you plenty of feedback
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Old 07-16-10, 09:57 PM   #114
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Just downloaded, but am 3500 miles from base, so it will be a while before I can install it. I've only burned up 3 fish so far on my Gato. So that leaves me with 21 to go. Plus the deck gun. Unless we get sunk.
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Old 07-17-10, 01:51 AM   #115
I'm goin' down
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Default mod conflict

as near as I can tell, the Radar Range Mod conflicts with the East Aob mod. If I activate the Easy Aob mod before or after activating the Radar Range mod, I get the following:

I cannot see the triangle on the Radar screen.
I cannot see the 3d TDC
The stop watch and tools revert to full size in TMO 2.0.
The stop watch appears on the left side of the screen rather than the right side.

I fiddled with the order the mods were activated and this is what I came up with.

Maybe someone has a fix, such as jaminadrid (JTex???).
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Old 07-17-10, 12:16 PM   #116
Nisgeis
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Quote:
Originally Posted by Hylander_1314 View Post
Just downloaded, but am 3500 miles from base, so it will be a while before I can install it. I've only burned up 3 fish so far on my Gato. So that leaves me with 21 to go. Plus the deck gun. Unless we get sunk.
It can be installed at sea.

Quote:
Originally Posted by I'm goin' down View Post
as near as I can tell, the Radar Range Mod conflicts with the East Aob mod. If I activate the Easy Aob mod before or after activating the Radar Range mod, I get the following:

I cannot see the triangle on the Radar screen.
I cannot see the 3d TDC
The stop watch and tools revert to full size in TMO 2.0.
The stop watch appears on the left side of the screen rather than the right side.

I fiddled with the order the mods were activated and this is what I came up with.

Maybe someone has a fix, such as jaminadrid (JTex???).
If you're using it with TMO, remove the menu folder in the data folder and that should fix the stopwatch changing sides and tools changing size. As for not seeing the 3D TDC, then it's only in the Gato and Balao at the moment, are you in one of those boats? Pressing F9 in TMO will take you to the TDC. You could also try removing cameras.dat as well and see what happens.
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Old 07-17-10, 01:48 PM   #117
Donkey-Shot11
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Okay, I installed U-Boat missions and got it working. I don't see the triangles on the A scope and I'm not quite sure what I'm doing when I'm dragging the mouse cursor over the A scope.

Might there be something wrong with the mod, files missing, or am I doing something wrong? Is there some step I need to take to see the triangles on the a scope?
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Old 07-17-10, 02:10 PM   #118
John Channing
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It's probably a question of understanding how it all works. Be paitient, a tutorial is coming.

JCC
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Old 07-17-10, 02:14 PM   #119
Donkey-Shot11
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Good, I'm looking forward to one. This mods got a lot of potential, but it could use a good step by step explenation. I hope to seen one soon, I'm itching for a good night surface attack: radar only!
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Old 07-17-10, 02:44 PM   #120
Nisgeis
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Quote:
Originally Posted by Donkey-Shot11 View Post
Okay, I installed U-Boat missions and got it working. I don't see the triangles on the A scope
Can you see the range unit (the thing with all the numbers on it) and are you in a Gato or Balao class boat?
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