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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3421 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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You can use them. But in future a PM first would be appreciated. Its just a shock to see your work elsewhere without prior notice. As you should be aware, You have stated that you are copyrighting yours as its has happened you in the Past.
I will let this slide, as I see you could have misread that quote. By the way all the RAOBF Files were reworked by me from the Originals. Originalls were TGA with no Alpha's, but you can use mine since you have them. Also you may want to look at the layer order of the RAOBF. Outer dial should be on top of Inner. |
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#3422 |
Black Magic
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#3423 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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#3424 |
Black Magic
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#3425 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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#3426 |
Black Magic
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Do we know why it was disabled? Or how it happened? I haven't coded in malfunctions, breakdowns, or sabotage yet so that's not it. If it happens again please save your ship's journal and send it to me. It might tell me why what you experienced happened.
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#3427 |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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Didn't notice anything out of the ordinary, just brought up the Obs scope getting ready to attack a ship and then noticed I could no longer open the doors for those two tubes. There was an auto save just before this but not sure if that would affect anything. Let you know if it happens again.
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#3428 |
Black Magic
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Since Arclight's scopes have graticules that he calibrated I used a little photoshopping to make my own graticules for the RAOBF from those graticules. This documents how to use the new tool in my UIs mod. Thanks to Reaper7 for providing the reworked RAOBF .dds files from the original author (credits to him too)
![]() ![]() We're at 1.5x zoom level. Note the height of the ship using the RAOBF. In this example it's ~2 so we'll call it 1.9. To calculate range move the middle ring till 1.9 on the inner part of the middle ring lines up with the bottom right hand black mark. On the outer ring find the ship's mast height. In this example it's 28.2. Read down from 28.2 and you'll have the range to the ship. In this example it's 15 or 1500m (outer middle ring is in 100's of meters). Now to get the AOB, read the horizontal span of the ship from ONLY one of the sides of center scope! In this example it's ~2.5 on either side of center scope. Now rotate the middle ring till the range of the ship (outer middle ring) aligns with the ship's length (outer ring). In this example we rotate the middle ring till 15 on the outer part lines up with 140 on the outer ring (from the XO TDC dialog box we see the ship's length is 139.6m so we'll call it 140m). Now since we're at 1.5X zoom level we have to multiply the 2.5 value by 4. 2.5 X 4 = 10. Now on the outer part of the middle ring find 10 and read down from it onto the inner ring. That's the AOB. In this example reading down from 10 yields > 90 degrees AOB so we'll call it 90 degrees. Now the ship is stationary so that is it's AOB. If it was moving away then you would have to subtract the value found from 180 to find it's true AOB. We're at 6x zoom level. Note the height of the ship using the RAOBF. In this example it's ~7.5. To calculate range move the middle ring till 7.5 on the inner part of the middle ring lines up with the top center black mark. On the outer ring find the ship's mast height. In this example it's 28.2. Read down from 28.2 and you'll have the range to the ship. In this example it's ~15 so we'll call it 15 or 1500m (outer middle ring is in 100's of meters). Now to get the AOB, read the horizontal span of the ship from ONLY one of the sides of center scope! In this example it's 10 on either side of the scope. Now rotate the middle ring till the range of the ship (outer middle ring) aligns with the ship's length (outer ring). In this example we rotate the middle ring till 15 on the outer part lines up with 140 on the outer ring (from the XO TDC dialog box we see the ship's length is 139.6m so we'll call it 140m). Now on the outer part of the middle ring find 10 and read down from it onto the inner ring. That's the AOB. In this example reading down from 10 yields > 90 degrees AOB so we'll call it 90 degrees. Now the ship is stationary so that is it's AOB. If it was moving away then you would have to subtract the value found from 180 to find it's true AOB. and that wraps up v3.3.0. I'll be packing it up and releasing it here soon ![]() Forgot to mention that other scope mods can be used with this but you'll have to do some math. The graticules I made for the RAOBF finder work with 1.5x and 6x zoom levels. If you are using a scope mod with zoom levels different than those then you'll have to adjust values accordingly. The UIs mod does not include anyone's periscope mod, it's uses the default scopes so you'll have to adjust values accordingly for the 1x and 4x zoom levels. The RAOBF was made to be used with Arclight's periscope mod as that is what I use on my setup on my computer. Maybe someone like naights can make different graticule .dds files for all the different periscope mods and for stock values...... Last edited by TheDarkWraith; 07-04-10 at 02:01 PM. |
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#3429 |
Mate
![]() Join Date: Feb 2010
Posts: 58
Downloads: 48
Uploads: 0
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RAOBF looks great, but you forgot to show how to get the speed of the target.
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#3430 | |
Black Magic
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![]() EDIT: I'll make a video showing how to use the new RAOBF and what it can do. |
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#3431 | |
Black Magic
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#3432 |
Mate
![]() Join Date: Feb 2010
Posts: 58
Downloads: 48
Uploads: 0
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Waiting for 3.3.0....
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#3433 |
Black Magic
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#3434 |
Black Magic
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v3.3.0 released. See post #1 for details. The RAOBF graticules included in the mod are calibrated for 1.5x and 6x zoom levels. There is a patch available for those using the stock zoom levels (1x and 4x). It's available at post #1 also.
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#3435 |
Black Magic
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just realised I made an error in v3.3.0. The stock UZO is a different zoom power than the stock scopes and the stock attack scope is a different zoom power than the stock obs scope. I'm going to make a bugfix that let's each scope use a different .dds for the RAOBF graticules so that in the future one can change scope powers and all that needs to be done is update that scope's RAOBF graticule file
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Tags |
dbrn, favorite, new ui |
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