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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#3 |
Captain
![]() Join Date: Apr 2002
Posts: 545
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The operational level is divisions,corps,air armies (forget what the smaller air units are). The naval units are carrier groups,battle groups,patrol groups and sub groups. (which is usually a named ship with a few destroyers).
I don't remember the hex scale,but one thing I do remember is that their is no stacking. Combat and movement is based on "action points" so you can combine combat and movement any way you like. The only manual is a pdf...but that's how most matrix games are these days. |
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