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Old 06-30-10, 01:13 PM   #16
FIREWALL
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Originally Posted by Barso View Post
Thanks, that helped but my main problem seems to be that my GTX295 is only using one card as there is no sli profile for SH5.
Could that be related to the problem.

I didn't see other posters saying they ran SLI or Crossfire. ie; 2 cards.

Just a thought.
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Old 06-30-10, 02:10 PM   #17
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Well, if it is clouds that are causing the problem. Try uninstalling all of Ailantd's environmental mods, and install Env 2.5 just to see if that makes it any better. I posted a fully updated link on the thread for Env, so you will not have to do the multiple install patch deal. I think that link is now on the second to last page of that thread.
Tried that. No difference. At this point I believe it's something to do with the core game engine and my system. Although what exactly I'm not sure. I've read plenty of stuttering complaints on the boards here, but I don't know that they were exactly like what I've been seeing. Maybe I'll re-install for grins and see if that helps.
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Old 07-02-10, 12:11 PM   #18
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I have the same problem using an ATI 4850 with a 3.0 Ghz Triple core processor. I did find a solution (kind of) which is to alt tab out of the game and go to task manager. right click sh5.exe and set priority to high, and then set affinity to use only one core. Apparently there is some bad programming when it comes to multi-core implementation with this game. that stops all the stuttering for me...in video. Now my sound is stuttering which for me is just as important than the graphics. So at the moment it's one or the other for me. But maybe your sound won't have a problem with this solution. Let me know if it works for you so I can know if it's a sound problem on my end.

-turning off vsync does seem to help, but then I get stuttering in the control room - switching to use 1 core processor solves that, and sound seems to be stable for the moment...

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Old 07-02-10, 01:09 PM   #19
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I have the same problem using an ATI 4850 with a 3.0 Ghz Triple core processor. I did find a solution (kind of) which is to alt tab out of the game and go to task manager. right click sh5.exe and set priority to high, and then set affinity to use only one core. Apparently there is some bad programming when it comes to multi-core implementation with this game. that stops all the stuttering for me...in video. Now my sound is stuttering which for me is just as important than the graphics. So at the moment it's one or the other for me. But maybe your sound won't have a problem with this solution. Let me know if it works for you so I can know if it's a sound problem on my end.
None of that makes any difference with my quad-core system. Priorty, affinity, graphics settings, none of it matters (except 3D clouds). The game runs smoothly if 3D clouds are off, but stutters when they are on. That makes no sense, since I have plenty of computer muscle to run the game. The only clue I have is the fact that the Ubi system detection tool (runs at installation) reported only 2Gb on my system when it actually has 6Gb installed. Perhaps the game is not using all available memory, I don't know. I've tried a re-install and that did nothing.
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Old 07-02-10, 01:42 PM   #20
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yeah that's strange because I can run the 3d clouds without a problem and I have 4 gb of ram, though it only ran silky smooth when I disable the other 2 processor cores. disabling vsync helped as well. It sounds like your problem might be related to the amount of ram recognized?
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Old 07-02-10, 02:16 PM   #21
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It sounds like your problem might be related to the amount of ram recognized?
That's my suspicion, but it could also be a 32-bit/64-bit issue, since I have SH5 (32-bit) running on 64-bit Vista. Did the detection tool report your 4Gb correctly? I started a thread to ask other Kaleuns about that, but haven't seen any responses.
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Old 07-02-10, 02:49 PM   #22
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I use windows 7 64 bit and the detection tool did detect the 4gb if I remember right.
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Old 07-02-10, 03:13 PM   #23
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Interesting. There seems to be at least one other Kaleun where the detection tool reported less than what was installed:

http://www.subsim.com/radioroom/showthread.php?t=171811
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Old 07-02-10, 04:50 PM   #24
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The HW detection tool only recognised 2GB on my W7 ultimate 64bit system but I don't think it only does that overall.
My main problem is that there is no sli profile for SH5 so it doesn't see my second card.
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Old 07-02-10, 05:54 PM   #25
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You might find my injection here out of line. If so just ignore me I don't mind.

So here it goes. I was having similar stuttering with Flight Simulator. Only in FS there are settings for letting FS manage frame rate or setting them to a fixed amount. Strangely enough if you let it run frame rates freely it will stutter even though it should allocate memory better this way. However if you find you can get ~ 60 FPS and set it to a fixed amount lower then that like 40 FPS then Flight Sim would run smooth with no stuttering. Now how to apply this to SH5 I don't know.
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Old 07-21-10, 03:05 PM   #26
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Hey guys, I dug this thread back up to report that my stuttering is fixed! If anyone else is having "mouse lag" or other stuttering (decent framerates with stutters or "hiccups" while panning with the mouse), you might want to take a look at this thread:

http://www.subsim.com/radioroom/showthread.php?t=172474

Specifically, Seeadler's post:
http://www.subsim.com/radioroom/show...06&postcount=9

It worked for me, SH5 is finally smooth!
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Old 08-10-10, 11:18 PM   #27
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Awesome, thank you Hornsby and Seeadler for the original post. I was having the same issues and remembered this thread. So far it has helped a lot. Thank you guys again.
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