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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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View Poll Results: Which silent hunter had the most issues out of the box? | |||
Silent hunter 1 |
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0 | 0% |
Silent hunter 2 |
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17 | 11.89% |
Silent hunter 3 |
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7 | 4.90% |
Silent hunter 4 |
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17 | 11.89% |
Silent hunter 5 |
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102 | 71.33% |
Voters: 143. You may not vote on this poll |
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#1 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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Ummmmm... nowhere near unanimous nor is it hands down.
Unless you know what a "Janus error" is, you probably shouldn't presume to speak on behalf of the entire world. JCC |
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#2 | |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,738
Downloads: 171
Uploads: 0
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Sub captains go down with their ship! |
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#3 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
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The vote hasn't been unanimous? I guess I need to get my eyes checked.
Yup, same here. |
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#4 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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#5 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
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#6 |
Ocean Warrior
![]() Join Date: Jan 2008
Posts: 2,909
Downloads: 77
Uploads: 11
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Unanimous means that everyone chooses the same option. Un-amaorous yes, unanimous, no.
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#7 |
Grey Wolf
![]() Join Date: Nov 2008
Location: Running silent and deep
Posts: 902
Downloads: 3
Uploads: 0
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#8 |
Sea Lord
![]() Join Date: Sep 1998
Posts: 1,846
Downloads: 163
Uploads: 5
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The operative words there being "to me", and thanks for that. It drive me nuts when someone presumes to speak on my behalf.
Aside fom the constant Janus error crashes, people forget that if you were in an encounter with a DD (or several DD's) and you saved your game, the DD's would all go brain dead, lose you and leave. You could surface right in front of one that was previously using it's lazer beam sensors to locate and kill you and, after a save, it would ignore you completely. I remember trying to sort this out during Projeckt Messerwhatsitsname and I don't think we ever did get it fixed. As well night attacks on the surface, which are fun in SH5, were impossible in SH2 due to the fact that all of the merchants in a convoy were equipped with several ace level lookouts each. That meant in a convoy of 20 ships you had hundreds of top notch lookouts that could see as well in the dark as they could in the day. Sh2 (prior to Pacific Aces) sucked. JCC |
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