SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Sub/Naval + Other Games > Sub/Naval & General Games Discussion
Forget password? Reset here

Reply
 
Thread Tools Display Modes
Old 06-17-10, 02:24 PM   #1
mookiemookie
Navy Seal
 
mookiemookie's Avatar
 
Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
Default New Civilization 5 trailer/interviews

*drool*

http://kotaku.com/5565685/civilizati...r-to-pc-gamers
__________________
They don’t think it be like it is, but it do.

Want more U-boat Kaleun portraits for your SH3 Commander Profiles? Download the SH3 Commander Portrait Pack here.
mookiemookie is offline   Reply With Quote
Old 06-18-10, 11:13 AM   #2
papa_smurf
Ocean Warrior
 
Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
Default

This looks soooooo good.
__________________

papa_smurf is offline   Reply With Quote
Old 06-19-10, 10:15 PM   #3
TheSatyr
Captain
 
Join Date: Apr 2002
Posts: 545
Downloads: 0
Uploads: 0
Default

no combat stacks=a little more thinking before entering combat.
TheSatyr is offline   Reply With Quote
Old 06-20-10, 04:19 AM   #4
papa_smurf
Ocean Warrior
 
Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
Default

Artillery can now fire from several hexes = no more parking artillery nxt to units/cities only for them to get wiped out in the next turn
__________________

papa_smurf is offline   Reply With Quote
Old 06-20-10, 01:02 PM   #5
Deamon
Commodore
 
Join Date: Apr 2002
Location: Germany
Posts: 642
Downloads: 5
Uploads: 0


Default

Oh no, not Sidmeier again please please let someone else do it the next time.
Deamon is offline   Reply With Quote
Old 06-20-10, 05:25 PM   #6
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
Default

It's his series.
__________________

Contritium praecedit superbia.
Arclight is offline   Reply With Quote
Old 06-21-10, 05:05 AM   #7
papa_smurf
Ocean Warrior
 
Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
Default

Quote:
Oh no, not Sidmeier again please please let someone else do it the next time.
Its nice to see a game developer stick with the same person over a series. Shows that they trust him, and is valued in the company. Unlike some other developers who dont appriciate staff and leave in mass droves *cough* ubisoft *cough*...
__________________

papa_smurf is offline   Reply With Quote
Old 06-21-10, 02:42 PM   #8
Deamon
Commodore
 
Join Date: Apr 2002
Location: Germany
Posts: 642
Downloads: 5
Uploads: 0


Default

Quote:
Originally Posted by papa_smurf View Post
Its nice to see a game developer stick with the same person over a series. Shows that they trust him, and is valued in the company. Unlike some other developers who dont appriciate staff and leave in mass droves *cough* ubisoft *cough*...
Yeah, but unfortunately he failed to exploit the potential of this type of game. Actually it wasn't even his idea, he supposedly copied it from a board game and got sued by the orignal company but somehow managed to win the law suit. I think it was becuase the original company ren out of money and even went out of the business. So the civilization idea was sidmeiers.

So that would explain to me why this game was so promising in the beginning and why sidmeier failed to really unleash its potential.

I realized by now that he is good in stealing/copying ideas but is unable to work out his own ideas nor enhance them.

Why did it took 4 sequels to finally adapt a hex field system ?

Why is he still using this lame combat system ? Didn't he ever played Panzer General and that alike ? And why on earth do railroads don't cost any moving points for a unit ? This failure alone take away a lot of the strategical potential away from the game, cause this way you hardly have to bother about a prooper troop disposition along your borders, nor can you exploit the absence of enemy troops in a certain location cause the railroad network will beam them right where you are.

Eventhough some new good ideas make it into the game he seem to remove good old proven ones.
Having played all 4 releases i get the impression that his development is somehow disoriented. To me it seems he don't quite have a clue where to take the game to.

The last one that i still enjoyed was CIV II, CIV III already gave me very mixed feelings, there was particularly still too much micro management and the UI seemed to me simple unfinished and that made it hard to overlook the disposition of my troops and i stopped playing 4 after some time.

Sidmeier sold out for me. I could rant all day long about his failures but i know it doesn't change anything so i save it.

I remember there was once a spin off of civilization, called "Call to Power", imo overall their approach was a lot better than sidmeiers stuff but by adding a future star track like scenario and the ability to built cities in space and even under water, pretty much killed the fun for me in the end. The one thing i really appreciated about the whole CIV serie was the fact that the tech tree ends in our present time. Also going 3D doesn't add much to the game but slowing down your PC.

There is so much more potential to get out of this game. But i guess it's not going to happen.
Deamon is offline   Reply With Quote
Old 06-22-10, 10:09 AM   #9
kiwi_2005
Eternal Patrol
 
Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
Default

wow!
__________________
RIP kiwi_2005



Those who can't laugh at themselves leave the job to others.



kiwi_2005 is offline   Reply With Quote
Old 08-10-10, 05:39 AM   #10
Penguin
Ocean Warrior
 
Penguin's Avatar
 
Join Date: Mar 2010
Location: Rheinische Republik
Posts: 3,322
Downloads: 92
Uploads: 0


Default

*bump*
6 weeks to go and more and more infos are revealed.
These guys here have collected all the available information about Civ5: http://well-of-souls.com/civ/

biggest disappointment: it uses Steam - however it doesn't require you to be online to play...
Penguin is offline   Reply With Quote
Old 08-10-10, 12:51 PM   #11
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
Default

Should be a demo out next month.
__________________

Contritium praecedit superbia.
Arclight is offline   Reply With Quote
Old 09-21-10, 10:15 AM   #12
Raptor1
Navy Seal
 
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
Default

*thread necromancy*

Civ 5 is out in North America, and the demo is out too. Unfortunately the rest of us have to wait until the 24th for some reason.

Guess it's the demo until Friday then...

*end turn*
__________________
Current Eastern Front status: Probable Victory
Raptor1 is offline   Reply With Quote
Old 09-21-10, 12:20 PM   #13
Task Force
Rear Admiral
 
Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
Default

Yep, its out over here. Now to start saveing up the money...
__________________
Task Force industries "Taking control of the world, one mind at a time"
Task Force is offline   Reply With Quote
Old 09-21-10, 12:39 PM   #14
Arclight
Navy Seal
 
Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
Default

Civilization V Review: Civilization Revolution

Wot I Think: Civilization V

Be sure to post back your own impressions.
__________________

Contritium praecedit superbia.
Arclight is offline   Reply With Quote
Old 09-25-10, 05:40 PM   #15
Raptor1
Navy Seal
 
Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
Default

Quote:
Originally Posted by Arclight View Post
Be sure to post back your own impressions.
Okay.

After 3 games (2 abandoned; 1 completed with a time victory, though I almost won cultural victory and could've easily gone for conquest or science victory), here's what I think about the game:

The bad things:

Happiness is global rather than tied specifically to cities. That means if you go annexing everybody or overextend your whole civilization collapses, not just the cities which should be most effected. It works to some extent, but I liked it better when it was tied to a city.

No religion. I don't care too much that they removed the espionage system, as I can't recall ever actually using it in Civ IV (Well, maybe a couple of times), but the religion system added some flavour to the game, so I hope they put it back in at some point.

They removed the era specific music and put in civilization specific music instead, I don't like that.

Spearmen can't defeat tanks.

Things I can't decide on:

No civics, culture and social policies. It's not necessarily better or worse than in Civ IV, just vastly different.

AI; people say it sucks, but I can't ever bring myself to pass judgment on any AI.

Multiplayer; people say it sucks too, but I haven't tried it yet.

There seems to be way too many barbarians.

Things which I very much like:

The combat system is better than the old combat system (Which sucked) in every way, period (Except for the Spearmen thing).

Hexes, obviously.

The graphics and animations are awesome. I don't usually care too much for graphics in a game, but it really adds to the game here.

City-states. Not only do they make pretty good enemies if you don't feel like taking on another Civ, but they make pretty awesome allies if you can afford to keep them aligned to you. At one point in my first the intervention of a few units from a friendly city-state practically saved me from annihilation, turned the tide in my war against the accursed Aztecs and allowed me to win a major victory.

Border expansion and construction overall is a lot slower, which makes the games much more interesting.

Playing different Civs seems to matter much more than in the previous games (At least from what I can recall).

---

Overall, the game is awesome, that much I can say about it.

There's some things missing and things that need to be polished, obviously, but patches, mods and expansions are for that.
__________________
Current Eastern Front status: Probable Victory
Raptor1 is offline   Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:45 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.