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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#2941 | |
Black Magic
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![]() Last edited by TheDarkWraith; 06-09-10 at 10:52 PM. |
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#2942 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Mine jittered while at TC, but was centered.
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#2943 |
Planesman
![]() Join Date: May 2010
Location: Vermont, USA
Posts: 186
Downloads: 492
Uploads: 0
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I think we all can't wait for this mod to come out.
Any time line?? |
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#2944 |
Black Magic
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it will jitter some even when not at TC, especially when at a course other than the cardinal directions. Without access to the C++ code this is the best I could do given what we have. Reason it jitters is due to rounding error when it gets position information. I could make the updating of it more frequent to try and lessen the jitter but then it will start having an impact on FPS and game quality - the game itself will start to jitter. So how I have it now is the best compromise
![]() ![]() EDIT: Actually I don't have center on sub or the bearing overlay updating on my new timer class ![]() ![]() EDIT2: I can make it not jitter but then you'd be locked to the center of the maps - I don't want to lock the sub at the center of the map, I want it and the bearing overlays to follow the sub anywhere on the map. Therefore we'll have to live with a little jitter (it'll be much better when they are being updated on my new timer class. I'll make that code change tomorrow) Last edited by TheDarkWraith; 06-09-10 at 11:34 PM. |
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#2945 |
Black Magic
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#2946 | |
The Old Man
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#2947 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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Hello with your latest UI mod when i click on a target on the (map updates on) i doesnt give me a speed estimate anymore. Thus i have nothing to work with in terms of speed. Or is there another way to estimate speed? I have manual targeting on.
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#2948 | |
The Old Man
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Some Kapitan's want more realistic play style ability. Also, there is a button in the Weapons Officer menu for obtaining target speed. |
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#2949 | |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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__________________
we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#2950 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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Tried it. Cant seem to find the button in the weapons officer menu where i can aquire speed estimate. Could you enlight me?
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#2951 | |
The Old Man
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#2952 |
Admiral
![]() Join Date: Jan 2004
Location: netherlands
Posts: 2,020
Downloads: 119
Uploads: 0
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ok wonderfull . But what will donitz say when i fail to sink any ships because i could not aquire the latest version? How do i estimate speed now?
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we live we die but death does not ends it. Jim Morrison 1943-1971 |
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#2954 |
Planesman
![]() Join Date: Jul 2008
Posts: 181
Downloads: 476
Uploads: 0
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#2955 |
Black Magic
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Tags |
dbrn, favorite, new ui |
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