![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Sailor man
![]() Join Date: May 2007
Posts: 45
Downloads: 27
Uploads: 0
|
![]() Quote:
![]()
__________________
![]() |
|
![]() |
![]() |
![]() |
#2 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
|
![]()
When I try to enable Merchant Fleet Mod I see warning from jsgme:
"NLL_.eqp" has already been altered by the "Rbs1_SH4_Effects_GWX_30_71" mod. "NLL_.val" has already been altered by the "LifeBoats&Debris_v4" mod. What are these files for? What to do - I like these mods but want to try MFP too ![]() |
![]() |
![]() |
![]() |
#3 | |
Silent Hunter
![]() |
![]() Quote:
Let me know how it goes. |
|
![]() |
![]() |
![]() |
#4 |
Medic
![]() Join Date: Jan 2004
Location: Arizona, USA
Posts: 159
Downloads: 294
Uploads: 0
|
![]()
MFM 3.2 runs fine and looks great with stock SH3. Am running it now. CTD with career if I have GWX 3.0 installed with new career?
__________________
I joined the U S Navy in 1964. Saw the world and a lot more. |
![]() |
![]() |
![]() |
#5 |
The Old Man
![]() Join Date: Mar 2005
Location: Poland
Posts: 1,501
Downloads: 418
Uploads: 0
|
![]()
Works fine during naval school. AK01A ship silhuette is too big for recognition book page. Museum loading time is very very very long and after that I have CTD.
|
![]() |
![]() |
![]() |
#6 |
Ensign
![]() Join Date: Jan 2006
Location: Belgrade,Serbia
Posts: 222
Downloads: 6
Uploads: 0
|
![]()
I downloaded 3.2 version,installed using JSGME on GWX 3.0.New career,deleted profile and started over from scratch.
And again when i start mission in 1939 i get CTD!!! ![]() Phenom X2,2Gb DDr3.No other mods installed except GWX 3.0+16Km atmosphere. I gues this MOD is not gonna work with my installation of SH3.Too bad ![]() ![]()
__________________
Any ship can submerge.. Only submarine can surface! |
![]() |
![]() |
![]() |
#7 | |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
|
![]() Quote:
|
|
![]() |
![]() |
![]() |
#8 | |
Ensign
![]() Join Date: Jan 2006
Location: Belgrade,Serbia
Posts: 222
Downloads: 6
Uploads: 0
|
![]() Quote:
GWX is ok by itself,i would rather play instead of uninstall and reinstall all day ![]() maybe if i one day switch to win7 then i will reinstall all from start,then i will try again but until then i`ll just stick with GWX. ![]()
__________________
Any ship can submerge.. Only submarine can surface! |
|
![]() |
![]() |
![]() |
#9 |
Seasoned Skipper
![]() Join Date: Mar 2010
Location: Canada
Posts: 651
Downloads: 282
Uploads: 0
|
![]()
I'm giving it one more go on a clean install, I managed to get it working last night but it crashed when I went to the map and pressed ahead standerd
|
![]() |
![]() |
![]() |
#10 |
Samurai Navy
![]() Join Date: May 2005
Location: Greece
Posts: 568
Downloads: 404
Uploads: 0
|
about ctd
ctd in campaign and museum
Last year when the mod was out i had the same problems, and somebody told me to broke the mod in smaller pieces and install via jsgme. i tried it and worked. i ll try it tonight [breaking the mod in 5-6 parts] installing part by part when returning from a mission ex (installing part 1 --load campaign-return to port-installing part 2) etc... cheers |
![]() |
![]() |
![]() |
|
|