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Old 06-09-10, 12:23 PM   #1
jaxa
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Join Date: Mar 2005
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When I try to enable Merchant Fleet Mod I see warning from jsgme:
"NLL_.eqp" has already been altered by the "Rbs1_SH4_Effects_GWX_30_71" mod.
"NLL_.val" has already been altered by the "LifeBoats&Debris_v4" mod.

What are these files for? What to do - I like these mods but want to try MFP too
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SHIII + GWX 3 Gold + V16B1 hardcode fixes + SH3Commander
SHIV + OM + OMEGU
SHV + WoS
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Old 06-09-10, 12:30 PM   #2
iambecomelife
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Quote:
Originally Posted by jaxa View Post
When I try to enable Merchant Fleet Mod I see warning from jsgme:
"NLL_.eqp" has already been altered by the "Rbs1_SH4_Effects_GWX_30_71" mod.
"NLL_.val" has already been altered by the "LifeBoats&Debris_v4" mod.

What are these files for? What to do - I like these mods but want to try MFP too
Go ahead and overwrite them. The eqp file controls the ship's weaponry. The val file controls various items, including when debris starts to appear from a sinking ship. AFAIK these will not cause critical changes.

Let me know how it goes.
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