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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#9 |
Lieutenant
![]() Join Date: Mar 2010
Location: South Atlantic
Posts: 262
Downloads: 673
Uploads: 2
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I was wondering the same thing. According to the changelog, TMO 2.0 has a lot of changes and improvements on merchants, warships and AI sensors. I'm wondering if those changes will be overwritten by RSRD for TMO 1.9.
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