![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#31 |
Swabbie
![]() Join Date: Apr 2010
Location: Montreal / Quebec
Posts: 12
Downloads: 171
Uploads: 0
|
![]()
Well done ....but i'm alone in my sub , dont have 40 men under my order to check all gages and clocks.....and to move all the stics and wheels...especially when you have 3 DD above you....but it's very impressive work...!!!
__________________
You have only two kind of ships, submarines ......and targets......!!! ![]() |
![]() |
![]() |
![]() |
#32 |
中国水兵
![]() Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
|
![]()
BIGREG,
Thank you very much !!! Very nice mod !!! Txema |
![]() |
![]() |
![]() |
#33 |
Dominant Wolf
![]() Join Date: Nov 2006
Posts: 2,143
Downloads: 30
Uploads: 0
|
![]()
__________________
![]() |
![]() |
![]() |
![]() |
#34 |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]()
hi and THANK YOU for that,
this is very important an help to have a more realistic immersion. ...quick look at V5, cook`s soup level is jumping up and down, the top lights in the engine room are turning on and off using soup`s jumping beat. any chance to correct that ? would it be possible to add a 3d sound to the OBS periscope while moving ? I connected a sound for that using the commands.cfg played from a crew guy using a keystroke as a emergency solution for my upcomming DBSM sound collection 1.2, but this isnt the perfect way. would it also be possible to add a second sound trigger to the diesel engines, connected with sh.sdl leading to a non looping sound which is also playing if the animation starts running, to simulate starting the diesel engines ?
__________________
Stormy...... |
![]() |
![]() |
![]() |
#35 |
Seasoned Skipper
![]() Join Date: Dec 2008
Location: Arizona
Posts: 665
Downloads: 104
Uploads: 0
|
![]()
I just want to say that I love this mod. I sit in the electrical room and play with the throttle buttons so I can watch all the gauges move.
Way awesome !
__________________
Thomas Jefferson - "When the people fear their government, there is tyranny; when the government fears the people, there is liberty." |
![]() |
![]() |
![]() |
#36 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
![]() ![]() Ok i see for the light in diesel,but i work in the conning tower ![]() and i have to change texture ( placute ...) and make all dials ( i have found original photos and docs for that ) ![]() ![]() |
![]() |
![]() |
![]() |
#37 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]() Quote:
that would be nice, plz dont forget the jumping soup, it is a immersion killer for me... sheers ![]()
__________________
Stormy...... |
|
![]() |
![]() |
![]() |
#38 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
![]()
Hi ! Stormfly
I have no flashing light in diesel , but make a image and i try to remaining it ![]() |
![]() |
![]() |
![]() |
#39 |
Planesman
![]() Join Date: Jan 2010
Location: Greece
Posts: 188
Downloads: 115
Uploads: 0
|
![]()
My game crashes to desktop with v6 of this mod. Tried it even with only this mod loaded. Anybody else having a problem?
|
![]() |
![]() |
![]() |
#40 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
![]() I have no respons to your problem ![]() ![]() i have just adding ( lost ) dials for the needles and little dials for moving items ( soup,newspaper,butons and levers ) and add a newspapers texture ( .TGA ) -> UBI have the not good format (.dds) write in .GR2 ![]() and remaining display value for the guages ( that can't make crash ! ) |
![]() |
![]() |
![]() |
#41 | |
Serial Port Protector
Join Date: Sep 2002
Posts: 1,424
Downloads: 370
Uploads: 0
|
![]() Quote:
__________________
Stormy...... |
|
![]() |
![]() |
![]() |
#42 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
![]()
Yes , I have make a dial for elevating with the trim level ,Why
![]() Is work fine in my config ! i have write it with very little visual value ( 0 to 0.001 ) , but , I can change that ![]() i work in 1680*1050 other for change this is in the dial 21 -> 22 in data ROOM_QR2.sim use S3D editor for open it ![]() |
![]() |
![]() |
![]() |
#43 | |
Planesman
![]() Join Date: Jan 2010
Location: Greece
Posts: 188
Downloads: 115
Uploads: 0
|
![]() Quote:
my problem was net 4 related. |
|
![]() |
![]() |
![]() |
#44 |
中国水兵
![]() Join Date: Mar 2005
Location: Basque Country
Posts: 284
Downloads: 365
Uploads: 0
|
![]()
BIGREG,
Any news about your work on the conning tower? Looking forward to enjoying it !!! ![]() Txema |
![]() |
![]() |
![]() |
#45 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Bretagne-FRANCE
Posts: 813
Downloads: 155
Uploads: 0
|
![]() ![]() I working every day my mod ![]() and UBI$OFT are textured the boat -> dogs ****s ! ![]() - only with one texture : various_metals_wood_04 that make kitchen stove and items ( knife,bowl , windows for WC !) fuel pipe rear torpedo door, disc vinyl, paper telex, needles ( ![]() and more .... ![]() i have fast all located of the map,but that give funny " decor " ![]() if somebody,know ,how to change texture location other to change the texture name in .Gr2 , her is Welcome ![]() other all dials ( needles,annimated butons) are finish,placutes and guages for TDC ( in bunker ) finish ![]() ![]() Proverbe Ubi$oft : We can do it ! ... But make yourself ! Last edited by BIGREG; 06-15-10 at 01:23 AM. |
![]() |
![]() |
![]() |
Tags |
favorite |
|
|