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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Well if it handles differently at different depths, then perhaps you can have positive bouyancy at shallow depth and negative when running deep... Always wanted to see this feature, though, after seeing Run Silent, Run Deep.
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#2 | |
Eternal Patrol
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![]() Quote:
![]() Actually what I'd like to see is a randomized version. Maybe have a greater chance of the correct behaviour at the correct depths, but also have a random chance of the boat going up, down, or not at all. Reflects imperfect trim.
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“Never do anything you can't take back.” —Rocky Russo |
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#3 |
Loader
![]() Join Date: Jan 2009
Posts: 87
Downloads: 75
Uploads: 0
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I'd settle for anything that requires forward momentum.
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#4 |
Loader
![]() Join Date: Jan 2009
Posts: 87
Downloads: 75
Uploads: 0
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if someone can tell me what files to look at i can try to take a look.
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#5 |
Stowaway
Posts: n/a
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#6 |
Engineer
![]() Join Date: May 2005
Location: Pocatello,ID
Posts: 203
Downloads: 92
Uploads: 0
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Seems I have to keep the boat at 4 knots when deep or it will continue to go deeper.It's a fine line.Hate going over 2 knots as the tin cans are able pick u up easier.I do a lot of short burst of speed,and then turn engines off.Thermal layers don't seem to help much in SH5.
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