![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
![]() Quote:
At worst case I could map a Grid Map book that the user could could use like a Atlas, fliping back and forth between the pages - this could be draggable like the Shipping chart. |
|
![]() |
![]() |
![]() |
#2 | |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
|
![]() Quote:
Edit: reaper7 if you want the one I have, I am making really good progress in cleaning it up even further, the only thing I don't like about it is that the grid lines are green. That just seems weird to me, but it is a scan of a historical map.
__________________
![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! Last edited by SteelViking; 05-28-10 at 05:47 PM. |
|
![]() |
![]() |
![]() |
#3 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
Part of the old SH3 code was left in SH4.
Most of that was removed in SH5, but there's still a small bit. I doubt we could use any of what is left in any way. However! It may be possible to do several things. Just as skwasjer did a dll trick for the Voice Command stuff? We may be able to do K-Grids that way. Then there is the scripting options. TDW has the handle on that area and he may have an insight. And we may need to use both combined! One thing I learned long ago? Never say never! ![]() |
![]() |
![]() |
#4 |
Black Magic
![]() |
![]() |
![]() |
![]() |
![]() |
#5 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
![]() Quote:
If you look at the cfg files I posted earlier there appearance in game is goverened by the zoom factor, 4000 and over I think going by memory. This is not happening the same way the single entity can not be changed, anything you change regarding the zoom factors is ignored (hardcoding) while you can chage the zomm factors themselves in that file. ![]() Also there is the KM folder that contains the dds file for the grid square (Single square). And then a cfg file for the cordinates for each square to be displayed. |
|
![]() |
![]() |
![]() |
#6 |
The Old Man
![]() |
![]()
I would love to see this happen as well. I had already started a thread "[REQ] Navigation Map Make-Over" asking for more detailed Nav Charts (I said "charts" Kylania
![]() Changing the Navigational Charts to Kriegsmarine Grid style is only half of what would need to be done. You may also need to edit the Radio Messages to replect the grid changes as well. Any MOD that works with Radio Contact Messages may also need to be changed. |
![]() |
![]() |
![]() |
#7 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
The Grid in SH3 was hard coded only.
SH4 dumped most of the working code and did the stupid addition. SH5 dumped even more code! Talk about working backwards! ![]() The mere fact that all that code is still laying around somewhere but not used? Come on Guys! You want to do a patch that actually kicks sales? You have the code!! Use it! |
![]() |
![]() |
#8 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,793
Downloads: 171
Uploads: 0
|
![]()
Don't know if this is any help but Ducimus has done a mod (Nine Delta Two), for SH4, this includes the Kriegsmarine Grid map, might also be in OM, I think it was done by karamazovnew, can this be adapted?
![]()
__________________
Sub captains go down with their ship! |
![]() |
![]() |
![]() |
#9 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#10 |
The Old Man
![]() Join Date: Mar 2010
Location: U.S.A.-East Coast
Posts: 1,587
Downloads: 86
Uploads: 4
|
![]()
Expect it in your email in about 20 mins ok. Just doing some finishing touches, I am really liking how it is turning out actually.
__________________
![]() He sank 198,650 tons....who you ask?....Erich Topp, that's who! |
![]() |
![]() |
![]() |
#11 |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
|
![]()
I have the SH3 Grid map. I dont know if its anyuse but here it is :-
This image is the scaled down version, theres a link at bottom of post to the full size image. ![]() Link to the full size map :- http://i876.photobucket.com/albums/a...g?t=1275094999
__________________
Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. |
![]() |
![]() |
![]() |
#12 | |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
|
![]() Quote:
Thanks, have already though. Is this close to the Original Grid I wonder ![]() Still its given me an Idea how to do my Atlas type Grid Map ![]() |
|
![]() |
![]() |
![]() |
|
|