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Old 05-27-10, 03:02 AM   #17
h.sie
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Join Date: Jul 2008
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Hi WB,

F_ck, i fear you are right.... but maybe it could work to replace an existing text file by an empty one? To be tested....

Or to replace the *.cfg file by a file with references to a different merchant ship type? But not a nice workaround.


EDIT: LGN1 is right. No good idea. I forgot about the savegame problem.


The random folder function in SH3Cmdr. is very good, but not very flexible I think. For my randomize searchlight mod e.g. I need 100 folders to achieve a probability of 1% for a single ship.

If one now additionally wants to randomize something different with a probability of, let's say, 50%, one has to add the appropriate files in 50 of these 100 folders.
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