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GWX3.0 Q Ship mod
Here is the link to the Q Ship mod for GWX2.1 that I released 16th June last year:
http://www.subsim.com/radioroom/show...ght=GWX+Q+Ship Is there any mileage in replicating the mod for GWX3.0? GWX3.0 version: http://files.filefront.com/Q+Ship+mo.../fileinfo.html |
Are the deck guns still invisible on Q-ships ?
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I've been using it with 3.0 since it came out and I don't think I've had any problems that I could relate to the Q ship mod. In fact, I've definately sunk more than one :arrgh!:
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Jim,
I have used it also with 3.0, and so far without problems. I would suggest you look at it and see if anything should be done. I have not really tested it at length, but it has worked. |
I got sucked into a night surface (deckgun) attack on her. I
could not believe the fire power coming from her. Being the brave one that I am I dove and buggered out of range. I was not in position for a torpedo attack so I had to let her go. |
I have yet to meet one yet(thankfully:shifty:)but the mere thought of the fiendish devils lurking about sure makes my approach to small innocent looking merchants alot more scary:03:
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I had no idea this works with GWX 3....I shall be installing it the next time i'm in port, if only to make me cautious when approaching merchants. :up:
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The link for the GWX3.0 version:
http://files.filefront.com/Q+Ship+mo.../fileinfo.html The main difference being the text for the new SH3 Commander is now located within the readme. |
Wondering...
Hi Jim:
I have your older GWX 2.1 Q-ship mod & SH3 Cmdr 3.2. I'm using GWX 3.0 now. I typed the names of the various Q-Ships (ie. HMS Edgehill, etc.) at the bottom of the Ship Names_EN file in my SH3 Data/Sea folder. Should this be enough to get the Q-Ship names to appear in my patrol logs or should I download the newer Q-Ship mod? I'm asking because I'm in the middle of the 1st patrol of a new career in the Med and even though the Q-Ship mod isn't currently active I don't want to make a mess of things by overwriting one file. Thanks. |
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What I have done on the mod version for GWX3.0 is add further instructions in the readme ie: Copy and paste the following into your C:\Program Files\SH3 CommanderGWX3.0\Cfg\Ship names Cfg: [LOV] 0001=Q Ship HMS Chatsgrove 0002=Q Ship HMS Maunder 0003=Q Ship HMS Prunella 0004=Q Ship HMS Lambridge 0005=Q Ship HMS Edgehill 0006=Q Ship HMS Brutus 0007=Q Ship HMS Cyprus 0008=Q Ship HMS Looe 0009=Q Ship HMS Antoine 0010=Q Ship USS Atik 0011=Q Ship USS Captor 0012=Q Ship USS Asterion 0013=Q Ship Uss Big Horn 0014=Q Ship USS Irene Forsyte |
Thanks Jim. I'll make sure that gets into the next Ship Names update.
Whenever that may be.:rotfl: |
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I'ii just say..... Thx Jim :salute:
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Thanks for clearing that up.:up: |
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@Murr44.....type 'SCF=Small Coastal Freighter' into your EnglishNames CFG inside the Sea Folder http://www.psionguild.org/forums/ima...s/thumbsup.gif |
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