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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Is it possible to get the diesels to idle when at All Stop? Basically what I mean is having the engine animation/sound like when running at minimum speed, but obviously without the boat moving or props turning. TheDarkWraith already has a smoke mod that gives us exhaust fumes at All Stop, now we just need the rest of the package!
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#2 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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Because they were direct drive, I don't think the diesels of the type VII "idled". I would think that at all times when clutched in the props were turning.
But more research will be needed. |
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#3 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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You do realize that Silent Hunter 5 is "U-boats in WWII" simulator and not a "diesel engine" simulator, right?
Based on your mod requests, (better diesels, new motor sounds, prop rotation, reduction gears and idling engines) I hope you can see why I'd be led to ask such a question. ![]() |
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#4 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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![]() Quote:
![]() what about failures ?? broken cylinder heads , cracks in head gaskets, bended crankshafts, injectors failures... ![]()
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#5 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
Downloads: 46
Uploads: 0
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Hey now.
No ripping into someone because they would like an aspect of the game improved. People want more accurate or realistic waves, does that mean they want a wave simulator? How about people wanting more accurate sunrises and sunsets, does that mean they want a celestial simulator. All of these things being requested can only do one thing. Make the sim, much more a sim, than it is now. Have you been on the flightdeck of an airline simulator? The ones used to train the crews? I have heard pilots say, when you are in it, you feel like you are in the real thing. |
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#6 | |
Planesman
![]() Join Date: Jan 2010
Location: Greece
Posts: 188
Downloads: 115
Uploads: 0
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#7 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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I wasn't ripping, just joking around. But if someone was asking for individual mods for wave height, foam density, wave frequency, wave transparency, wind speed and wave depth mods to the exclusion of everything else, than yeah, I'd be led to think that they just wanted a wave simulator.
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#8 |
Stowaway
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#9 | |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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![]() Quote:
![]() But could be interesting engine failures as in real life happens
__________________
But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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#10 | |
Samurai Navy
![]() Join Date: Nov 2007
Posts: 567
Downloads: 210
Uploads: 1
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Yup, the real Jack Harkness.
Quote:
![]() And yes, the u-boats were direct drive, however, just like in a manual transmission car, the engines can be declutched from the motors and props. It makes it a lot easier to start the engines, as they only have to get the mass of the engine going instead of the engine, motors, shafts, props... Last edited by Capt Jack Harkness; 05-24-10 at 03:04 PM. |
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