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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#31 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,726
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Very good, but you're making my mouth water!
![]() BTW will he be animated in any way?
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#32 |
Ace of the Deep
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![]() ![]() No, not really but I'm working on him making some small movements ![]() ![]() cheers Aces
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#33 |
Grey Wolf
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Wow, this is really coming along well, sorry i never got round to uploading that radio antenna for you, things have been a little hectic with a new job etc, but it looks like you did a damn good job on modelling it yourself anyway
![]() + if youre looking to animate yuor crewmen you could concider using some mocap animations, i cant remember the site but a google search should turn up some good free mocap animations easily enough, youll just need an fbx importer plugin for maya (or blender etc) to import the sequence. At one point during testing for the interiors i managed to get a looped breakdancing crewman which was funny as hell but not exactly great for a realistic sim. ![]() ++Nice job on changing the texture on that pack of cards in the crew quarters, at the time i looked everywhere for a scanned ww2 german pack but ended up using an american one that had "made in usa" printed on it, not exactly something that would be floating around a german sub! |
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#34 |
Frogman
![]() Join Date: May 2005
Posts: 295
Downloads: 69
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He looks right at home in the engine room now.
Is he lightmapped? The only thing that looks missing is his shadow. Otherwise, he looks fantastic! Great work, Aces! |
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#35 |
Sea Lord
![]() Join Date: May 2006
Location: U-73
Posts: 1,638
Downloads: 632
Uploads: 0
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#36 |
Ace of the Deep
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Hi chaps,
no he's not lightmapped because I don't know how to do lightmaps with blender yet and Maya is no more. Like the ear trumpet idea but I think he'll be restricted to just rotating a bit. Best regards Aces Edit: Hi Flakmonkey, thanks for the animation info I'll check it out. I think your antenna was better ![]() Cheers Aces
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#37 |
Eternal Patrol
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All I can say is...DANG!
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#38 |
Stowaway
Posts: n/a
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Here's a nice MoCap site to start with.
http://sites.google.com/a/cgspeed.co...motion-capture I use it alot. |
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#39 |
Bilge Rat
![]() Join Date: May 2010
Posts: 1
Downloads: 219
Uploads: 0
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Hello Aces,
I have downloaded your Type 7 Super Turms. But I can't find the required GWX_DFa-Flag&Pens_2010... Can you tell me where I can download this mod? Greetings, WilhelmsHafen |
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#40 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,726
Downloads: 171
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@ WilhelmsHafen: http://www.subsim.com/radioroom/showthread.php?t=165617
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#41 | |
Silent Hunter
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For me, "Johann" looks good with the dirty clothes ! ![]() And Aces, a little question: Can you tell us an approximate Release Date for the MOD ? ![]() ![]() Best regards mate, Magic ![]() |
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#42 |
Ace of the Deep
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Hi chaps,
Fanastic work Jeff, absolutely stunning. I'm nearly finished and will send a beta link out tonight by PM to Privateer, Flakmonkey and Pvt. Godfrey for testing. I am also uploading a small demo video to you tube which I'll post the link in this thread once it has finished uploading. Not too long now chaps, Super Turms 4 is on it's way shortly. ![]() Best Regards Aces Edit : and here's the video link (not a masterpiece of cinematography but should give you and idea) ![]()
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#43 |
Weps
![]() Join Date: Dec 2009
Location: Averof's bunk
Posts: 357
Downloads: 389
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Are you kidding???
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Deep into that darkness peering, long I stood there wondering, fearing, Doubting, dreaming dreams no mortal ever dared to dream before... |
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#44 |
Ace of the Deep
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Hi mate, no kidding, the CT, one on the bridge and one in the CR
![]() Best regards Aces
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#45 |
CINC Pacific Fleet
Join Date: Sep 2003
Location: Down Under
Posts: 34,726
Downloads: 171
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Excellent work Aces, love the video of SH6!
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