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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |||||
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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#2 | |
Helmsman
![]() Join Date: Feb 2010
Posts: 106
Downloads: 15
Uploads: 0
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However, a question: how has the Stadimeter been fixed in that mod? I was looking at it, and while it improves the TDC I don't see where it fixes the stadi. Though from what I understand, the stadi does work, but its just that you need to align to different points depending on the ship for it to work (the mast, the bridge, the elbow of the crewmen standing on the bow, etc.) Does that mod then tell us where to align the stadi? Thank you. Itkovian |
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#3 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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The problem with the standimeter is that it thinks ALL mast heights are 20m. So that's why it sometimes works depending on where you measure from, as long as the point is 20m up, you'll get a proper reading.
TheDarkWraith fixed it programatically. What happens behind the scenes is that it reads where your install directory is, compares the locked target's name to the names.cfg file, then takes the ship type given by that and reads the proper mast height from the ship's config files. You as a player only see "Mast Height: 28.4" or whatever, and the standimeter "just works". Measure from the top of the mast and tada! |
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#4 | |
Helmsman
![]() Join Date: Feb 2010
Posts: 106
Downloads: 15
Uploads: 0
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Maybe I can even play without map updates then. ![]() Itkovian |
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#5 |
Helmsman
![]() Join Date: Feb 2010
Posts: 106
Downloads: 15
Uploads: 0
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Hum, I notice that the UI mod (installed, working well) also enables the gramophone (or maybe it already was).
Does that mean that I can install that gramophone mode (that adds more tunes) without problem? I am curious, as it is a mod from the SHIII forums. Thank you. Itkovian |
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#6 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Yeah, it works just the same. Dump the files in the folder and they'll play.
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#7 |
Helmsman
![]() Join Date: Feb 2010
Posts: 106
Downloads: 15
Uploads: 0
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Excellent, I will install both the gramophone and radio mods.
Hum, does the radio mod requires special key bindings to switch stations or something, or can that be done using the radio UI? Itkovian |
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