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Old 05-18-10, 09:57 AM   #1
kylania
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The problem with the standimeter is that it thinks ALL mast heights are 20m. So that's why it sometimes works depending on where you measure from, as long as the point is 20m up, you'll get a proper reading.

TheDarkWraith fixed it programatically. What happens behind the scenes is that it reads where your install directory is, compares the locked target's name to the names.cfg file, then takes the ship type given by that and reads the proper mast height from the ship's config files. You as a player only see "Mast Height: 28.4" or whatever, and the standimeter "just works". Measure from the top of the mast and tada!
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Old 05-18-10, 10:02 AM   #2
Itkovian
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Quote:
Originally Posted by kylania View Post
The problem with the standimeter is that it thinks ALL mast heights are 20m. So that's why it sometimes works depending on where you measure from, as long as the point is 20m up, you'll get a proper reading.

TheDarkWraith fixed it programatically. What happens behind the scenes is that it reads where your install directory is, compares the locked target's name to the names.cfg file, then takes the ship type given by that and reads the proper mast height from the ship's config files. You as a player only see "Mast Height: 28.4" or whatever, and the standimeter "just works". Measure from the top of the mast and tada!
Oh awesome! Excellent!

Maybe I can even play without map updates then.

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Old 05-19-10, 12:43 PM   #3
Itkovian
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Hum, I notice that the UI mod (installed, working well) also enables the gramophone (or maybe it already was).

Does that mean that I can install that gramophone mode (that adds more tunes) without problem? I am curious, as it is a mod from the SHIII forums.

Thank you.

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Old 05-19-10, 12:46 PM   #4
kylania
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Yeah, it works just the same. Dump the files in the folder and they'll play.
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Old 05-19-10, 12:48 PM   #5
Itkovian
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Excellent, I will install both the gramophone and radio mods.

Hum, does the radio mod requires special key bindings to switch stations or something, or can that be done using the radio UI?

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Old 05-19-10, 12:58 PM   #6
kylania
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Pretty sure it's controlled by the little radio UI element itself.
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Old 05-19-10, 02:20 PM   #7
Itkovian
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I have another question:

Is there a way to invert the mouse Y axis? Most games have this option, but not SH5 and it's driving me crazy.

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