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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Loader
![]() Join Date: Apr 2007
Location: Manchester, UK
Posts: 84
Downloads: 28
Uploads: 0
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Finally managed to sink 5 Merchants and the Patrol mission shows as completed so that's some reknown in the pocket I guess. Now I'm off to resupply and continue ramping up my tonnage target. I also learnt something new...that aft torpedo is a one shot only and can't be reloaded ![]() |
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#2 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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![]() http://www.filefront.com/16475805/Co..._by_kylania.7z Simple convoy intercept. It starts to your west, just intercept it and sink a tanker and a cargo ship. There may be escorts. ![]() It's December, in the North Sea, so expect moderately bad weather and not a lot of sunlight. Hydrophones will be your best way of tracking the convoy at first. Install via JSGME just like a mod and it'll appear under your Historical Missions menu option, under "Convoy Intercept Practice" |
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#3 | |
Loader
![]() Join Date: Apr 2007
Location: Manchester, UK
Posts: 84
Downloads: 28
Uploads: 0
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I'm glad I pumped a bunch of points into my sound guys hydrophone Direction Finder passive ability ![]() |
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#4 |
XO
![]() Join Date: Sep 2007
Location: looking in the bilge for a bottle opener
Posts: 416
Downloads: 210
Uploads: 0
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About the one rear torpedo...you do know that there are also external reserves? But they can only be reloaded when the boat is on the surface.
The Dark Wraith's mods are some of the best I've seen so far. I use the SH3 version, but they are all good. Manchester UK? I used to live there before getting kidnapped and ending up in Denmark! I miss Hollands meat pies & Crunchie bars! |
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#5 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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![]() Quote:
The VIIB+ had reserves for both fore and aft torpedoes. |
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#6 | |
Loader
![]() Join Date: Apr 2007
Location: Manchester, UK
Posts: 84
Downloads: 28
Uploads: 0
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It's just that I wouldn't mind a small room for a plasma TV and Xbox360 ![]() |
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#7 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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The rear compartment does change, the VIIA has a little desk while the B/C/C41 have a alarmingly always-open torpedo tube.
In real life there were differences in the internal layout of the A and the other boats, but I can't remember off hand if they change so drastically in game. I doubt it, if only for the fact that you'd only be using the A a short time so the time and resources to fully model it wouldn't be worth it. |
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#8 | |
Loader
![]() Join Date: Apr 2007
Location: Manchester, UK
Posts: 84
Downloads: 28
Uploads: 0
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![]() Quote:
You're not missing much in Manchester. Still rainy and dull. Want to swap? I'd forego Hollands pies in a second to move to Denmark ![]() |
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Tags |
contact icons, patrol, patrol missions, vontacts |
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