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Old 05-11-10, 11:19 AM   #1
cherbert
Engineer
 
Join Date: Apr 2005
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Found in readme file. Seems the additional items they mentioned a few months back are still missing.

Quote:
Patch 1.2 change list
===================

Bugs and issues

- Fix for CO2 not being saved correctly
-Fix for crew morale
- Fix for weather being reset to clear weather after load
- Fixes for crewmen showing under water under certain conditions
- Fixes for ships exploding in ports or hitting the shore
- Now plot course tool is no longer accessible in the bunker
- Several fixes to ship recognition manual
- Man the deck gun / flak gun orders doesn’t cost morale anymore
- No more crewmen on burning ships
- Several crew animation and interaction fixes
- Fixed some performance problems inside submarine
- Fixed selection contour being visible when a character was already selected
- Fixed a bug where the moon was closer than it should
- Fixed a bug where the sun disk would be visible underneath thick cloud cover
- Fixed torpedo doors
- Fixed torpedo propeller not turning
- Fixed electric torpedoes trail
- Fixed several dials that were not working inside the submarine
- Fixed a bug where the player can get stuck in the sub's outer hatch geometry
- Fixed a problem with magnetic detonators didn't work properly
- Fixed several localization problems on the German version

Features

- Compass added to the game interface
- Return to course order added
- Depth under keel order added

Improvements

- Environmental lighting and effects improvements
- Improvements on particle performance on single core processors
- All multiplayer maps will display the same map info as the map on the solo campaign

Campaign

- Ports in the north Africa in the German territory are under enemy occupation
- South Africa supplies: The existence of another ship that looks identically with the targeted one may generate confusion
- Fixed spawn radius for some convoys (previously spawned on the shore)
Quote:
Fixed several dials that were not working inside the submarine
Yeah thanks for nothing.. All clocks still non-functioning and some with missing second hands.

Also, started a new campaign and straight away my periscope was up! God sake - how hard is it to fix simple bloody annoyances like this.
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Old 05-11-10, 11:23 AM   #2
silversurfer
Seaman
 
Join Date: Aug 2007
Location: Cornwall UK
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I don't think that this is going to be the patch we all wanted. I just had a quick go on the game and without all the great mods I had installed the game is very average.
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Old 05-11-10, 11:27 AM   #3
keminsky
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Join Date: Jan 2010
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to everyone with illegal copies lol

warning

if u cant acess the patch download, browser error and so,

try deleting ur hosts file in etc folder

thank you users of razor skidrow stuff

i have a DOUBT...

can we install this above 1.1.5 version? it says to me that i cant install in this version....
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Old 05-11-10, 11:30 AM   #4
stabiz
Silent Hunter
 
Join Date: Jun 2006
Location: Norway
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Quote:
Originally Posted by keminsky View Post
to everyone with illegal copies lol

warning

if u cant acess the patch download, browser error and so,

try deleting ur hosts file in etc folder

thank you users of razor skidrow stuff

i have a DOUBT...

can we install this above 1.1.5 version? it says to me that i cant install in this version....
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Old 05-11-10, 11:35 AM   #5
bert8for3
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Join Date: Dec 2005
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Quote:
Originally Posted by stabiz View Post
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With oak leaves and clusters
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Old 05-11-10, 11:35 AM   #6
mr chris
Silent Hunter
 
Join Date: Apr 2005
Location: Herefordshire, England
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Quote:
Originally Posted by keminsky View Post
to everyone with illegal copies lol

warning

if u cant acess the patch download, browser error and so,

try deleting ur hosts file in etc folder

thank you users of razor skidrow stuff

i have a DOUBT...

can we install this above 1.1.5 version? it says to me that i cant install in this version....

I suggest you try reading the forum rules.
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