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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 |
Stowaway
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Exactly, an experienced, paid dev team that developed this game from scratch have taken this long to fix a small part of what the modders have already fixed!
It's sad times we live in at the moment. Every time I visit gaming forums a small part of the gamer in me dies. |
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#47 | |
Helmsman
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#48 | |
Captain
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Location: Seattle, Wa. USA
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Now our fine and generous modders are awesome, no denying that. But they are working with an existing game which has been built from nothing, with a game engine which was already built. And there is a very large difference between modding, and developing fom scratch. Compare it to making modifications to an already built house, to building the house itself. it took a lot more work and time and people to build that house, but to make modifcations to that house requires only a few people, and only a few pieces of work here and there. So it's one thing to mod, and quite another to design, develop and build.
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"Chance favors the prepared mind" |
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#49 | |
Seasoned Skipper
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#50 |
Watch
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#51 |
Samurai Navy
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Members from Russia said the sonar works fine after patch 1.2.
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Cold Waters 1968 Campaign LINK a lista de Youtube My Blog: www.marenguerra.blogspot.com |
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#52 |
Ace of the Deep
![]() Join Date: Apr 2005
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Why is there no amendment could see the stars, the time when the heavy fog weather?
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#53 | |
Navy Seal
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#54 |
Swabbie
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Can someone ask the Russians that got the patch already, if they are able to add new subs yet?
I don't see this in the list of fixes either, but it was noted on the German ubi forum that 1.2 was going to have this? |
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#55 | |
Grey Wolf
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You know I normally try to avoid negative posts but well - such a long time to wait for so little in the way of a patch!
Sure Ubi and the developers must be thanked for their efforts - though I wonder if there will be any continuing support for the game after this - This is really a little paltry - considering the woefull state of the game On a lmore positive note I wonder if any one at Ubi can confirm - were there enogh global sales of this game to merit future add-ons or patches or is this Good Night And Close? The modders are keeping me interested, just, the publishers dont seem to give a dam Best Regards to Subsimmers R Quote:
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#56 | |
Navy Seal
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Location: Valhalla
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there are more lucrative games under their licence, the newest list of fixes has decreased (seemingly), as kylania said in another thread, their other game releases have attained numerous patches already, a lot more support than SH5... not looking good. |
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#57 |
Ace of the Deep
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Maybe the Devs ran into problems with the patch..... But as it was taking soooo long they dropped the items that they were having problems with. And hopfully will be working on the items dropped from the patch list, next.
Lets hope that the support will continue. Well we can only hope. Although i must admit, its not looking promising.
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#58 |
Admiral
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what puts me of is the fact that it took 2 more weeks and there is no changes in the patch contents whatsoever. I thought some things would be added to the patch. I see none whatsoever. I mean comeon what have they been doing ? been on holiday devs while leaving the patch for what it is? I thought at leasts the the VIIB conning model would be fixed to be more historical. I also have strong feelings that after this patch will be the last.
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we live we die but death does not ends it. Jim Morrison 1943-1971 Last edited by oscar19681; 05-07-10 at 03:12 AM. |
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#59 |
Navy Seal
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Maybe, as the ever optimist that I am, they've started working on Silent Hunter 6?
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#60 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
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It would be a NO SALE from me. ![]() If they cant finish SH5 first then what chance would 6 have. (yes i know 4 was not finnished, but i gave them the benifit of the doubt with 5. Wont be giving them the benifit of the doubt again). ![]() 5 need alot more work / addons.... Patches to fix bugs. Addons - more Subs. and war continuation til 45.
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