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Old 05-06-10, 11:11 AM   #1
kylania
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Default Patch 1.2 = May 11th

http://forums.ubi.com/eve/forums/a/t...7/m/8371057958

Finally.

Quote:
Changes
  • - Fix for CO2 not being saved correctly
    - Fix for crew morale
    - Fix for weather being reset to clear weather after load
    - Fixes for crewmen showing under water under certain conditions
    - Fixes for ships exploding in ports or hitting the shore
    - Now plot course tool is no longer accessible in the bunker
    - Several fixes to ship recognition manual
    - Man the deck gun / flak gun orders doesn’t cost morale anymore
    - No more crewmembers on burning ships
    - Several crew animation and interaction fixes
    - Fixed some performance problems inside submarine
    - Fixed selection contour being visible when a character was already selected
    - Fixed a bug where the moon was closer than it should
    - Fixed a bug where the sun disk would be visible underneath thick cloud cover
    - Fixed torpedo doors
    - Fixed torpedo propeller not turning
    - Fixed electric torpedoes trail
    - Fixed several dials that were not working inside the submarine
    - Fixed a bug where the player can get stuck in the sub's outer hatch geometry
    - Fixed a problem with magnetic detonators didn't work properly
    - Fixed several localization problems on the German version

Features
  • - Compass added to the game interface
    - Return to course order added
    - Depth under keel order added

Improvements
  • - Environmental lighting and effects improvements
    - Improvements on particle performance on single core processors
    - All multiplayer maps will display the same map info as the map on the solo campaign

Campaign
- Ports in the North Africa in the German territory are under enemy occupation
- South Africa supplies: The existence of another ship that looks identically with the targeted one may generate confusion
- Fixed spawn radius for some convoys (previously spawned on the shore)
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Old 05-06-10, 11:13 AM   #2
The General
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May 11th is my birthday. Why thank you Ubisoft, you shouldn't have. You shouldn't have taken so long.

Thank you Kylania for the update.
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Old 05-06-10, 11:15 AM   #3
walsh2509
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- Fixed several dials that were not working inside the submarine


Does this mean that we can now order x degrees to starboard and port for more accurate turning.
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Old 05-06-10, 11:17 AM   #4
Athlonic
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It's about F&$%" time !

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Old 05-06-10, 11:18 AM   #5
Feuer Frei!
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"The patch will release on Tuesday 11th May"

"SH5 patch 1.2 will be released on the 12th of May".


Errr, which day?

Awesome news, thanks for the heads-up
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Old 05-06-10, 11:19 AM   #6
The General
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Quote:
Originally Posted by walsh2509 View Post
Does this mean that we can now order x degrees to starboard and port for more accurate turning?
I wouldn't count on it. The best way to achieve this is with the Speech Recogniton Mod by Skwasjer , have you tried it? For example, you can order '15 degrees to port' and the Boat does it!

Link:

http://www.subsim.com/radioroom/show...ghlight=speech
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Old 05-06-10, 11:19 AM   #7
reaper7
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Yes yes yes, roll on the 11th of May.
Still no mention of the stadimeter being fixed .
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Old 05-06-10, 11:20 AM   #8
BigBANGtheory
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Thats good news, I'll believe it when I see it but atleast its some information coming out.
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Old 05-06-10, 11:20 AM   #9
reaper7
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Quote:
Originally Posted by The General View Post
I wouldn't count on it. The best way to achieve this is with the Speech Recogniton Mod by Skjwaser, have you tried it? For example, you can order '15 degrees to port' and the it does it!
Or any of the UI mods that include Dials .
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Old 05-06-10, 11:21 AM   #10
severniae
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Are we taking bets as to when it will really come out?

To be honest, I'd take the 'release date' with a large pinch of salt!
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Old 05-06-10, 11:30 AM   #11
The General
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Quote:
Originally Posted by reaper7 View Post
Or any of the UI mods that include Dials .
Sorry Reaper, you're right

In celebration of finally getting a release date for Patch 1.2, would you like to offer up a release date for your amazing High-def U.I. Mod?
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Old 05-06-10, 11:32 AM   #12
badaboom
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Great News!!!!!!!! Danke!!
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Old 05-06-10, 11:48 AM   #13
mookiemookie
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No mention of being able to import SH3/Sh4 ship dats.
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Old 05-06-10, 11:54 AM   #14
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No mention of losing the DRM ball and chain. Still a show stopper in my book.
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Old 05-06-10, 11:56 AM   #15
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May 11th, hmmm...
I'll believe it when it's on my hard drive.
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