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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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1. Go back to the Pacific.
2. Fix the bugs that have been in the series since SH3 3. The war goes from Dec 41 to Aug 45 (for the pac) make the game that way too. 4. Failing to do more than just the Gato/Balao/Tench class is unacceptable. 5. Ice cream instead of soup! ![]()
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#2 | |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
Uploads: 0
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#3 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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![]() ![]() ![]() Give me the sleek and sexy VIIC any day! Though I do miss the adorable little IIA/D too. ![]() |
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#4 |
Seaman
![]() Join Date: Aug 2007
Location: Cornwall UK
Posts: 38
Downloads: 70
Uploads: 0
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Rather start development on a new version shouldn't ubisoft try and get the current one up to some operable standard.
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#5 |
Ocean Warrior
![]() Join Date: Dec 2007
Location: Between test depth and periscope depth
Posts: 3,021
Downloads: 175
Uploads: 16
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Nothing wrong with that. You can play SH5 with your U-Boat while the Fleet Boats get a turn. OR...they can put both of them in at the same time.
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USS Kentucky SSBN 737 (G) Comms Div 2003-2006 Qualified 19 November 03 Yes I was really on a submarine. |
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#6 |
The Old Man
![]() Join Date: Aug 2006
Location: Mountain Ash, Wales, U.K.
Posts: 1,548
Downloads: 179
Uploads: 3
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How 'bout combining all the work done in the series and making Silent Hunter 6 a global naval simulator? Most of the models have already been built. A player could chose a German, American or maybe even Japanese or British Sub? Hell, why not throw in a playable surface vessel too, a sub-chaser or whatever?
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***THE GENERAL*** |
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#7 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
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They should fix up SH5 first, but I wouldn't mind seeing Fleet Boats as the next outing (fully modelled interiors anyone?), though I really think the British boats need some attention at some point.
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#8 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
Uploads: 0
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If Ubisoft didn't completely ignore SHIV I think a lot more of us would be playing it.
This would be awesome: 1. Ubisoft releases a "Fleet Boats in the Atlantic" or something in a stroke of irony 2. Modders change it to be back in the pacific 3. It's like SHIV but a million times better |
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#9 |
Frogman
![]() Join Date: Jan 2005
Posts: 302
Downloads: 72
Uploads: 0
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UBI will not be getting anymore of my money
![]() domain: silenthunter5.com reg_created: 2004-09-13 17:38:06 expires: 2010-09-13 21:38:06 created: 2004-09-13 23:38:06 changed: 2009-11-09 16:53:58
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#10 | |
Helmsman
![]() Join Date: Dec 2003
Posts: 109
Downloads: 328
Uploads: 0
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the general wrote
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#11 |
Subsim Aviator
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Silent Hunter Six?
Dont even start ![]()
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#12 | |
Mate
![]() Join Date: Jul 2007
Posts: 60
Downloads: 40
Uploads: 0
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At the time frame of SH4, that idea (above) would have been feasible. The next sim (SH5) could have been a very broad-based package covering everything from the USA Civil War, to WWI, to WWII in both theaters. You'd have a bunch of good exterior 3D models, and very minimal interiors... maybe no interiors at all, just a basic periscope/bridge command interface. Now, however, Ubi has limited future options with a release that shows both a full 3D sub interior and interaction with the crew (sort of) inside that environment. That takes much more in art and programming resources to pull off, and it's probably the reason we only got the Type VII in this game, and the most we might ever get in an expansion is the Type IX. Game companies don't usually reduce the feature set from one version to another, so any hope of more sub models (not to mention surface ships) probably died with this release. However, remember this is the #1 thing people asked for, back in the SH4 days when people were discussing what they wanted in SH5. Everyone wanted a full walk-through sub interior, and a crew that was more than just mannequins standing there without player interaction. Well, now we have it, but it closes out other options. Personally, I don't mind that very much. I've always preferred "deep" sims that modeled one platform well, to do-everything sims that can't really do it except in a superficial way. For example, compare the B-17 bomber in something like IL-2, to a dedicated B-17 sim like the one Microprose made. That latter game wasn't perfect, but it was more immersive and detailed (IIRC) than what you get in IL_2, because IL-2 is trying to model so many other aircraft at the same time. Anyway, to respond to the main topic... given a choice, I'd like to see an upgraded version of SH5 in the same Atlantic theater, building on the current game engine, and expanding into wolf pack tactics. Unfortunately I don't think that's very marketable for Ubi, and they're more likely to make SH6 (if there is one at all) a modern sub sim... something like a Virginia class attack sub, or going back a few years to a Cold War scenario. Whatever it is, it'll be a single boat... if they ever do another version at all. They can't go back to a sub without a full interior now. |
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#13 | ||
Captain
![]() Join Date: Mar 2007
Posts: 508
Downloads: 104
Uploads: 0
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Aside from the eye candy graphics, I don't see where they have improved the detail or the fidelity of the simulation at all in the "single platform" SH5, relative to the last two "multi-platform" titles in this series. Oh, and even though it was explicitly excluded from consideration by the OP, I'll still cast my vote for a WWI sub sim. I think that's the one area that hasn't already been done to death (really hasn't been done at all... I can't count Shells of Fury) - and - would be a good fit for the sim and graphics engines UBI has already developed. JD |
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#14 | |||
Mate
![]() Join Date: Jul 2007
Posts: 60
Downloads: 40
Uploads: 0
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1) You can have a full 3D interior and interactive crew, but just the Type VII sub... that's it! 2) You can have the Type VII and IX, and we'll throw in the XX1 too, for alternate history scenarios, but the interiors will be just like SH4 and you can't walk through the boat. Which would the subsim community, as a whole, choose? Sure, we'd like to choose "all of the above," but developer resources are always limited, unless we want to wait 10 years between sim releases. Quote:
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#15 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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