![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#4 |
Machinist's Mate
![]() Join Date: Jun 2007
Location: Lorient
Posts: 121
Downloads: 27
Uploads: 0
|
Beast, thanks for the fast reply. This thing really does look good.
I took a gamble or two and have managed to generate '196' for both the sail and bow. The six NSS_SargoBowID and NSS_SargoTowerID textures have been generated properly, were installed manually and display in the game properly. The default Sculpin flag and sail image were generated but I didn't manually move those to ...Data\Textures\TNormal\tex, so the sail doesn't have its logo and the flag is gray, as I thought might happen. The only thing I need to figure out now is whether the flag can be removed entirely. Is this something that an end user like myself can do? By the way, I appreciate you building that help into the batch file; it was useful. As I understand it, since I did this while in port during an existing career, I'll not have the added crew spaces, correct?
__________________
Reinhard Dietz U-126 2. Unterseebootsflottille, Lorient |
![]() |
![]() |
|
|