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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Stowaway
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as soon as patch comes out gonna start converting 4 battleships ,heavy cruiser,light cruiser, destroyer, ptboat to sh. but if i dont start getting fair treatment around subsim.. im not relesing crud lol.
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#2 |
Lieutenant
![]() Join Date: Apr 2009
Location: LA
Posts: 256
Downloads: 121
Uploads: 0
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KillerTube, what's up man? We're all brothers (and a few sisters) here. If someone treated you nastily, it was a fluke. Most of us love you, as we love most all subsim peeps.
Spread love, man. Spread love. Peace.
__________________
.Godspeed. |
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#3 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
Uploads: 0
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#4 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 132
Uploads: 0
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The interiors will take a lot of work or remain the same. But if someone puts some time into the interiors things could get really interesting. It will already be super cool walking around on the deck of the Bismarck.
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#5 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
Uploads: 0
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That would be awesome, but leaving it the same isn't really a choice.
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#6 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 132
Uploads: 0
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Sure they can. The uboat interiors should fit inside any ship except a PT boat. Well either way they could go the easy rout and remove all the interiors so you can only walk on the bridge and on the ship.
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#7 |
Commodore
![]() Join Date: Dec 2009
Location: My House
Posts: 608
Downloads: 161
Uploads: 0
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#8 |
Electrician's Mate
![]() Join Date: Dec 2008
Posts: 133
Downloads: 132
Uploads: 0
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A lot will always be inaccurate about surface ships on Silent Hunter engines. For instance we won't ever be able to give orders to change ammo type, use the fire control system, have realistic crew deaths, command escorts properly, abandon ship, draw proper threat (IE commanding a capital ship and raiding within enemy air cover means certain death.) etc etc etc...
The interiors don't concern me as much as modders using realistic damage models supporting real damage control, proper upgrade packs, and compiling every playable ship they make to be used together in campaign. All of the above has rarely been done in prior silent hunters and it's a real bummer. |
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