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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#301 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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![]() ![]() A type 3 is fine by me. btw do you know, as it stated "installed in 1945", if the Snort was fitted to the Truant during or after WWII ? keltos |
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#302 |
Silent Hunter
![]() Join Date: Jan 2006
Location: UK
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Yeah but they had to removed the deck gun as having both gun and snort caused too much drag when submerged.
The Submarine Deck Gun was outdated and usless by 1945 anyway. |
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#303 | |
Silent Hunter
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Location: Milan Italy
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Is the mark III post war only ? (I read they could set the gyro 70 degrees on the torpedoes with that one) What are the capabilities of the Mark one, and dates in service. Could they set the gyros on the torpedoes and how much when using the "fruit machine" ? keltos |
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#304 |
Silent Hunter
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Location: Milan Italy
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I am working with Peabody on a British Deck Gun :
![]() AO map : ![]() with texture and AO map : ![]() I separated the tower and the turret so that the latter could be added to a british DG. ![]() Peabody told me what to do, step by step ![]() now he'll finish it, adding all entries etc.. that's all greek to me ! keltos Last edited by keltos01; 04-21-10 at 06:03 AM. |
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#305 |
Silent Hunter
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Location: Milan Italy
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As seen here above in the previous post, the gun's tub is too short to my taste..
so I chacked against a good picture : The T class submarine, p.23 : ![]() picture and model to size : ![]() I remodelled it some (noticed how the tub was ever too big in SH4 : ![]() Last edited by keltos01; 04-21-10 at 09:18 AM. |
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#306 |
Ocean Warrior
![]() Join Date: Jun 2007
Location: Drinking coffee and staring at trees in Massachusetts
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I used to guesstimate the depth of the "tubs" until I figured out how to merge models, I would merge a Gato Tower with the model and use that as a reference.
I can't wait to play around with this and the new model, absolutely stunning JU_88+Keltos!
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Cold Waters Voice Crew - Fire Control Officer Cmdr O. Myers - C/O USS Nautilus (SS-168) 114,000 tons sunk - 4 Spec Ops completed V-boat Nutcase - Need supplies? Japanese garrison on a small island in the way? Just give us a call! D4C! |
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#307 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
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British 4 inch DG :
![]() New tower ![]() New DG turret : ![]() New .50 AA gun : ![]() New tub : ![]() ![]() ![]() Uploaded with ImageShack.us ![]() ![]() New British Periscope View : ![]() New British 4 inch DG done Thanks to Peabody. The Class T now has her rightful gun with armored turret ! ![]() also : while the game is lacking the .303 machine gun, Peabody implemented the .50 machine gun as AA gun, which is a lot closer to RL than a single 20 mm AA ! I modified the tower according to a RL picture, the original tub was too big. now it needs some tweaking... keltos Last edited by keltos01; 04-23-10 at 02:39 PM. |
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#308 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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reverted to 10 tubes for now, implementing turret etc, testing, then trying the 11th tube again..
keltos |
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#309 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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I reverted to the last stable version in campaign : v 1.62
http://www.mediafire.com/file/doznnc...t_-_T_cla1.rar both TBT and Periscope view work in this one ![]() I added : the new tower the new torpedoes needs to be implemented : Peabody's British 4 inch gun with armored turret will do then I'll try again, when all is set and working with 10 tubes, to make the 11th tube. one step at a time keltos |
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#310 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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Bridge view
![]() TBT ![]() British periscope view ![]() Class T submarine ![]() British 4 inch DG and turret ![]() ![]() ![]() Peabody did a lot of work on this one ![]() He fixed it. keltos Last edited by keltos01; 04-27-10 at 06:38 PM. |
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#311 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
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![]() ![]() ![]() ![]() read my sig ![]() ![]() in my crosshairs !!! ![]() ![]() Version 1.73 released thanks to Peabody's hard work ![]() keltos d/l : http://www.mediafire.com/file/njdqr1...ant_T_class.7z Last edited by keltos01; 04-30-10 at 04:41 PM. |
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#312 |
Silent Hunter
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Location: Milan Italy
Posts: 4,999
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![]() ![]() ![]() chutes deployed ! I have to look up why it doesn't work in patrol elsewhere than Pearl ?? anyways, deploying to Honshu, got my first kill ! keltos Last edited by keltos01; 05-06-10 at 01:53 PM. |
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#313 | |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
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Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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#314 |
Silent Hunter
![]() Join Date: Feb 2008
Location: Milan Italy
Posts: 4,999
Downloads: 114
Uploads: 18
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![]() ![]() ![]() ![]() ![]() Dazzle 2 patch installed on top of v 1.173 why is the second AA not firing ??? Luzon straight, 1941. crossed path with an invasion force : 2 Mogami Heavy Cruisers, DDs, troop transports... ![]() you gotta love those ten tubes ! ![]() ![]() emergency surface !!! OOOOPPS !!!!! but not that sturdy a boat... Asiatic Theather of War patch for T Class submarine (v 1.62 to 1.73) : download link : http://www.mediafire.com/file/4ezzielinqn/patch for Class T ver 1.6.2 TO 1.73.7z Last edited by keltos01; 05-07-10 at 03:42 AM. |
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#315 |
Admiral
![]() Join Date: Jan 2008
Location: New York State, USA
Posts: 2,390
Downloads: 126
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![]() ![]() ![]() ![]() ![]() ![]() ![]() It's all in the timing. Peabody
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System Spec: Gigabyte GA-965P-DS3, PentiumD Dual Core Presler 945 3.4Ghz, Gigabyte Geforce 7600GS, 2-1GB Corsair XMS2 800Mhz in Dual Channel, 2-WD 250 SATA 3Gb/s, Onboard Realtek HD 7.1 Audio, DVD ROM, DVD burner, Hiper 580 Watt Power supply, WinXP SP2. |
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