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Old 04-13-10, 09:16 PM   #16
Westbroek
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When I dance I head-bang:
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Old 04-13-10, 09:48 PM   #17
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Demonsss : basically no one can show you how to mod. We can give you tutorials about how certain things work. But you need to take the sub by the horns (see what I did there?) and go through the files. Both the stock files (I recommend a backup) and what is changed from a mod. that's what I did.

You take the base line .. you look at whats different .. you already know the result from the change and this gives you info on how the files work. Then you decide on what you want to do. You ask yourself .. is there anything similar?? if there is you look at what they did .. and you experiment .. and test and ETC ETC .. until your sick in the face and you have a mod.

YAY
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Old 04-14-10, 09:51 AM   #18
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Thanks guys thats commited me to try it, so any starting links would be fine. im now going to sit in a dark room and pour cold salt water over me a shout man the pumps and take her down chief (in the interest MODing)... and try and come up with some mod ideas... ummm the movie cut scenes would be a good one ... anybody got any thoughts?
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Old 04-14-10, 11:32 AM   #19
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Quote:
Originally Posted by wamphyri View Post
Demonsss : basically no one can show you how to mod. We can give you tutorials about how certain things work. But you need to take the sub by the horns (see what I did there?) and go through the files. Both the stock files (I recommend a backup) and what is changed from a mod. that's what I did.

You take the base line .. you look at whats different .. you already know the result from the change and this gives you info on how the files work. Then you decide on what you want to do. You ask yourself .. is there anything similar?? if there is you look at what they did .. and you experiment .. and test and ETC ETC .. until your sick in the face and you have a mod.

YAY
Yup, pretty much. And as stated earlier in the thread, be prepared to be exiting the game, and restarting it, ALOT. Modding often involves, repetition and tedium when trying to lock down some setting for a desired effect.

Also, be prepared to have an idea on something, chew on, hash it out for a week or three, only to see your idea fall flat on its face and abandon it.
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Old 04-14-10, 12:35 PM   #20
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Quote:
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Thanks guys thats commited me to try it, so any starting links would be fine. im now going to sit in a dark room and pour cold salt water over me a shout man the pumps and take her down chief (in the interest MODing)... and try and come up with some mod ideas... ummm the movie cut scenes would be a good one ... anybody got any thoughts?
Start small, why not do a little crush depth mod? Accurately change some of the crush depths of the subs ;] I do know the VII/40 is way off....
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Old 04-14-10, 03:57 PM   #21
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Yep that sounds nice and straight forward... now were do I start?
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Old 04-14-10, 04:17 PM   #22
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Research + Application
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Old 04-14-10, 04:26 PM   #23
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Yep that sounds nice and straight forward... now were do I start?
First place is to get your Goblin up and running ;]

Check out this post:

http://www.subsim.com/radioroom/showthread.php?t=165805

Tells you all you need to get it started. Tinker around with that some.
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Old 04-14-10, 04:48 PM   #24
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Thanks again for all your help, Im onto it it now with a little more knowledge... Just stand by for my first MOD.... Sniff Sniff " What a Proud Father I will Be!"
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