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Old 04-12-10, 12:59 AM   #1
rea00cy
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Quote:
Originally Posted by sergei View Post
Just FYI Chisum and Hitman -

I have been using Hitman's GUI on top of the Open Hatch mod, and they work together fine.
It doesn't break anything

Hi, Sergei:

Do you mean DD's Open Hatch or Luca's CT open Hatch? I'm having trouble with the last one and this mod.
In any case, has anyone tried these two mods compatibility (Hitman's optics and CT OH)?.
Any suggestion will be greatly appreciated.

Thanks, rea00cy
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Old 04-12-10, 01:35 AM   #2
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The only incompatible files between this GUI and the OH mods is the cameras.dat

If you install this mod over OH you'll still get the open hatch in the game, but the reworked cameras angles and special properties of free camera, etc. will be lost. Otherwise all will work OK.
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Old 04-12-10, 05:47 AM   #3
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Hi,

I have a problem with the tdc and stopwatch icons. When I click the stopwatch icon next to the periscope the RM opens. When I try to click the tdc button nothing happens. I don't know if the FAT button is working properly because I am still in '39.
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Old 04-12-10, 11:09 AM   #4
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Quote:
I have a problem with the tdc and stopwatch icons. When I click the stopwatch icon next to the periscope the RM opens. When I try to click the tdc button nothing happens. I don't know if the FAT button is working properly because I am still in '39.
Look like a corrupted install, my bet is that you enabled another mod after my GUI, whose menu-ini overwrote mine. Run JSGME, disable my GUI and enable it again so it overwrites any existing mod.

Being in 1939 has nothing to do with the TAFT settings panel, you will open it but inly the torpedo depth and other dials from the lower part will work. No other secondary effects at all.
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Old 04-12-10, 01:30 PM   #5
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Default Moving the 'wooden_part' down on its triangle.

I thought I'd save you a bit of trouble, Hitman.

Just change the settings in menu_1024_768.ini as follows:
[G31 I25]
Pos=400,740,200,25 (was 700,770,200,25)
[G31 I27]
Pos=-239,274,676,338 (was -239,244,676,338)

This works fine for me, and does not obscure the markings on the triangle. Moving the triangle upwards when it is not in use now means that only 5% of the sea area in map mode (F5) is now obscured by the triangle.
Previously, 10% was obscured, which is quite a lot.

An alternative solution might be to leave the 'wooden_part' where it is (ie, in realistic position), but to make the entire triangle draggable, instead of having to drag the 'wooden_part'.

Stiebler.
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Old 04-12-10, 02:45 PM   #6
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Quote:
An alternative solution might be to leave the 'wooden_part' where it is (ie, in realistic position), but to make the entire triangle draggable, instead of having to drag the 'wooden_part'.
Yes, but in that case you would not be able to draw over it

Thanks for the notes
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Old 04-13-10, 01:49 PM   #7
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Quote:
Originally Posted by Hitman View Post
Look like a corrupted install, my bet is that you enabled another mod after my GUI, whose menu-ini overwrote mine. Run JSGME, disable my GUI and enable it again so it overwrites any existing mod.
Hi. I did have a mod installed after your GUI. I have changed the sequence of the mods so that the GUI is activated last. But the buttons still don't work.

Here is a list of the mods I am using:
-NYGM 2.5
-NYGM 3.2
-NYGM 3.3B
-IABLShipsrezonedfinal
-1500 meter bearing overlay
-Current depth
-NYGM 3.3C
-Raptors Instruments 3.5
-Hitman_GUI_NYGM1.0

Before I changed the sequence of the mods I had NYGM3.3c installed after your GUI (like it says on the download page of subsim).

I also use Thomsen's SoundPack for a while, but those are all sound files so they shouldn't conflict with your GUI.
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Old 04-13-10, 02:29 PM   #8
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Quote:
But the buttons still don't work.
No?

That's really strange. Do you get the same image as seen in the first page of this thread? And does everything else work (wiz-wheel, enlarged dials, etc.)? I'm puzzled about this
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Old 04-13-10, 03:50 PM   #9
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Quote:
Originally Posted by Hitman View Post
No?

That's really strange. Do you get the same image as seen in the first page of this thread? And does everything else work (wiz-wheel, enlarged dials, etc.)? I'm puzzled about this
Everything else does work (and looks great). I will try a complete re-install in the weekend and see if that solves the problem.
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Old 04-14-10, 02:08 AM   #10
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Quote:
Originally Posted by Hitman View Post
The only incompatible files between this GUI and the OH mods is the cameras.dat

If you install this mod over OH you'll still get the open hatch in the game, but the reworked cameras angles and special properties of free camera, etc. will be lost. Otherwise all will work OK.
Can you tell me if there's any simple soln to this incompat, that I can follow by myself? any help will be greatly appreciated.

Thanks, rea00cy
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