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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
A-ganger
![]() Join Date: Jul 2007
Posts: 76
Downloads: 13
Uploads: 0
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indeed they are more annoying than actually helpfull in any way, i was just curious as to the relevance of them.
As for the blue bar, potentially indicating flooding, it never seems to actually change over time after a torpedo strike. One would assume that after the initial impact and structural damage to the ship, it would take on water up to a point where the bulkheads stopped it or the ship sank. Having a static blue bar indicating no additional flooding seems retarded, surely it is possible to sink a ship with one torpedo due to flooding. |
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#2 | |
Gunner
![]() Join Date: Sep 2001
Posts: 93
Downloads: 13
Uploads: 0
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![]() Quote:
http://www.subsim.com/radioroom/showthread.php?t=164953 I think it is a good one! |
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#3 |
A-ganger
![]() Join Date: Jul 2007
Posts: 76
Downloads: 13
Uploads: 0
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seems like this mod will address most of the issues i have, i was about to install SH3 in desperation.
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