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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#106 | |
Seaman
![]() Join Date: Mar 2010
Posts: 31
Downloads: 10
Uploads: 0
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You can be sure it's the subsim community on here and others that let them know there effort to the subsim world is valued, and like all the releases of SH series, there have been bugs. Plus if they fix the game and people on here recognize it, they will let others know whom haven't bought the game with world of mouth, recommending it in the patched final product. cause then it will actually be an awesome experience. that and the mod community is still around, and more old schoolers will join in once it's fixed im sure. only remaining issue then is the internet all the time DRM, needs an offline feature... (not that i have had problems, 1 hang up so far, and i don't seem to join when theres these "down time" issues...)
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#107 | |
Mate
![]() Join Date: Sep 2008
Location: Canada
Posts: 52
Downloads: 6
Uploads: 0
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#108 |
Stowaway
Posts: n/a
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![]() you want to try and sneek upto malta harbour and then sink and ship....I had 3 destroyers and a Corvette on me for quite some time, got some damage (forward torp room flooding, looks cool) but just managed to sneak away, loads of DC dropped mind, but they are only slightly on target, thank god lol, was a great hour, trying to sneak away.....not sure if its because we are in 1941 now and they are better, or just lucky, as the ones in the Alantic were bad, but then I guess thats why the uboats men called it "the Happy time"? Simon |
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#109 | |
Seaman
![]() Join Date: Mar 2010
Posts: 31
Downloads: 10
Uploads: 0
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but its more the situations where u sink stuff and they just keep on cruising forward ignoring im tlaking about, thought that would be a bug more than ai there for ai for situations needs a look so its no longer a bug. how you find the air support near Alexandria on a clear day? that was hectic, spent half a day of game time trying to get in the clear... so they game works somtimes, but it need to work all the time....
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#110 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Thank you Dan, and all your colleagues.
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Contritium praecedit superbia. |
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#111 |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
Downloads: 62
Uploads: 0
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Thanks for the update Neal, hopefully we'll see a release soon, goodness knows the game needs it!
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#112 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
Uploads: 0
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What we do in life echoes in Eternity |
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#113 |
Watch
![]() Join Date: Sep 2009
Posts: 18
Downloads: 33
Uploads: 0
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Its good to know theres a patch in the pipe line,I was beginning to wonder, would have been nice to have a fix for the aircraft though.
Hopefully in next patch, ![]() ![]() visit my website, www.pandbartworks.co.uk |
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#114 |
Watch
![]() Join Date: Jan 2006
Posts: 25
Downloads: 21
Uploads: 0
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Shadow fixes, crew clothes fixes looks nice, but god damn, how can i use your stadimeter???
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#115 |
Helmsman
![]() Join Date: Apr 2005
Posts: 105
Downloads: 27
Uploads: 0
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Other things not on the list:
- All 20mm Flak guns completely miss when used by AI crew - Radar is completely borked |
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#116 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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My innocent faith is hoping the "rec manual" changes means the standimeter will be fixed!
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#117 |
XO
![]() Join Date: Apr 2005
Posts: 410
Downloads: 18
Uploads: 0
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Are the rudders fixed ? as in being able to turn 1 / 2 / 3 /4 / 5 degrees to Port and Starboard and so on.
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#118 | |
Pacific Aces Dev Team
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![]() ![]() ![]() ![]() Let's see how far they go with patching and where they do stop. Hopefully they reach the customary four patches, and if the remaining two ones are as loaded with content as these, the game is definitively looking much better in perspective. Cross fingers that UBI allows the Devs to do their job and does not cut the patching short ![]()
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One day I will return to sea ... |
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#119 |
Captain
![]() Join Date: Mar 2005
Location: Seattle, Wa. USA
Posts: 530
Downloads: 8
Uploads: 0
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Well there are some things that aren't in that list that are rather important, but my hopes are that it isn't all that will be in the final release.
One thing that to me is very important is losing all the map plotting(with the exception of your plotted course.) And any maps contacts that were showing when you left. But perhaps this will be part of the save fix reguarding weather. But it is a good list of stuff I must say. ![]()
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"Chance favors the prepared mind" |
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#120 |
Officer
![]() Join Date: Dec 2009
Location: British Waters
Posts: 243
Downloads: 98
Uploads: 0
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Thanks for the update, sounds like a serious patch.
My new SH5 discbox arrived this morning so I'll be mucking about with the current release not taking it too seriously until the patch is out. |
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