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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Machinist's Mate
![]() Join Date: May 2005
Location: The Windy City
Posts: 130
Downloads: 16
Uploads: 0
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![]() ![]() Not one thing on this list mentions the broke-a$$ AI. You figure that DDs and planes attacking you might be a priority. ![]() |
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#2 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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Finish the first campaign, or use one of the many AI mods out there already.
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#3 |
Sea Lord
![]() Join Date: Mar 2005
Location: Grid CH 26, Spain ,Barcelona
Posts: 1,857
Downloads: 204
Uploads: 0
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Interesting list of fixes but IA must be on the list
*Improvements on particle performance on single core processors , interesting because i tried SHV in a 2400 single core with 1 gb of ram and a 2600 ati pro and it works surprisingly well.
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But this ship can't sink!... She is made of iron, sir. I assure you, she can. and she will. It is a mathematical certainty. Strength and honor |
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