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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#10 | |
Silent Hunter
![]() Join Date: Apr 2002
Location: standing watch...
Posts: 3,856
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Falcon 4 is a good example of that. It was very ambitious with a fully dynamic campaign, but had major issues when it was released in 1999. It took multiple patches, supermods and a re-release as F4AF in 2005 before most of the real bugs were resolved. Combat Mission:Shock Force is another example. It is a very ambitious open ended land combat simulation with a fully detailed 3d environment. It had major issues when it was released in 2007, but after multiple patches and addons is now the gold standard for that type of sims. Of course Battlefront is a company that cares about its products and takes the time and effort to correct all the bugs. It's too bad they don't do sub sims.. ![]()
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