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Old 03-24-10, 03:04 AM   #1
Decoman
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Nice looking model so far!

I want to model the Vosper torpedo boat now, but alas I haven't found any decent reference material.
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Old 03-24-10, 08:08 AM   #2
THM
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Quote:
Originally Posted by Decoman View Post
Nice looking model so far!

I want to model the Vosper torpedo boat now, but alas I haven't found any decent reference material.
Looking for "Vosper MTB" in Google gives you a lot of material to work with.

e.g. http://warshipsww2.eu/lode.php?langu...nazev&zobraz=A

Although I don't know if that is the correct MTB you are looking for.

A counterpart for the S-Boot would be awesome!

Speaking of counterparts...

I'd like to do a small British subhunter after finishing the S-Boot. I just don't know, if all this is worth the work. Afterall one will have to add player controlled depth charges et all. I don't think this is possile in SH5. Still an awesome thought...

Cheers
Chris
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Old 03-24-10, 09:45 AM   #3
Regio Sommergibile
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Quote:
Originally Posted by THM View Post
I'd like to do a small British subhunter after finishing the S-Boot.
Damn i was going to ask for an Italian submarine....
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Old 03-25-10, 05:23 AM   #4
Decoman
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@OP

I wonder, what is the polygon budget for this modell? Surely you are not making a model with 1.000.000 triangles?
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Old 03-28-10, 07:09 PM   #5
THM
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Some more work on the bridge section (plus finished the covering of the wheelhouse windows on the front).

Still waiting for my ordered drawings...

Deco, don't worry! The boat, as of yet not optimized, will be far less than 1.000.000 triangles. Most of the detail stuff is in there now.

Remember: The bridge section has to be more detailed because of the player standing there all the time.

I guess the guns will add some more polys though...

Lots of research went into this project so far.
Should have started doing some simple bridge for an ingame surface vessel...

Cheers!
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Old 03-29-10, 07:28 AM   #6
Tomi_099
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[QUOTE=THM;1338447]












-----------------------------


GREAT !!! ....
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MY FAVORIT 2011 -->
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Last edited by Tomi_099; 03-29-10 at 08:23 AM.
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Old 03-24-10, 11:31 AM   #7
bigboywooly
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Quote:
Originally Posted by THM View Post
Looking for "Vosper MTB" in Google gives you a lot of material to work with.

e.g. http://warshipsww2.eu/lode.php?langu...nazev&zobraz=A

Although I don't know if that is the correct MTB you are looking for.

A counterpart for the S-Boot would be awesome!
No thats the Fairmile but an equally important MTB that hasnt been modelled up to now in previous versions
Well worth having ingame

Quote:
Originally Posted by THM View Post
Speaking of counterparts...

I'd like to do a small British subhunter after finishing the S-Boot. I just don't know, if all this is worth the work. Afterall one will have to add player controlled depth charges et all. I don't think this is possile in SH5. Still an awesome thought...

Cheers
Chris
Only the ASW trawer used in that capacity and thats ingame already tho not as a playable unit
Of course other units hunted subs - the usual corvettes\destroyers etc and Frigates after mid 43
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Old 03-25-10, 02:09 AM   #8
Nemesis43
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Might be worth trying importers/exporters on this page:
http://gr2decode.altervista.org/download.html

They are 3dsmax plugins for custom content in Neverwinter Nights 2.
The file type suffix is gr2, which is what SH5 uses. It's probably a long shot, though.
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