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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
Mate
![]() Join Date: Apr 2009
Location: In the middle of a giant mitten.
Posts: 54
Downloads: 27
Uploads: 0
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I had high hopes for SH5, hoping Ubisoft learned its lessons and would release a complete game this time, one that looked and played good.
Then came the DRM issue. I lost much desire to get SH5 at that point. (Ubisoft seriously needs to listen to some of the stuff said by Gabe Newell of Valve during the last GDC.) Yet, despite the DRM issue, I decided to wait and see. I was hoping to see excellent reviews of a game that was actually released in a working and easy to use state. Maybe a solid game that would make the DRM tolerable, or lesser DRM that would allow for dealing with early minor issues easier to do. What do I see? What does Ubisoft do? They leave in the absurd DRM and release a seemingly buggy and possibly incomplete game? (They need to seriously pay attention to stuff recently said by Gabe Newell from Valve during the latest GDC.) I see stuff saying that, despite its few good points, and even though the FPS and RPG elements look to be interesting, it still has, to me anyways, a few to many rough points that need to be smoothed out, a not to good tutorial, and bugs that need to be fixed. (and perhaps even a few 'features' that need to be reclassified as bugs/mistakes and 'fixed'/removed?) So, I will still hold out, but I am a little low on hope right now. For now, I get my sub needs via SH3 (a few minor mods and SH3 Commander), plus I got SH4 handy for when I get to missing US fleet subs.
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Darn the speed, full torpedoes ahead! Run Silent, Run Deep, Run them Ragged, Let The Prey Not Sleep. |
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