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Old 03-19-10, 07:43 PM   #1
Kromus
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Join Date: Mar 2007
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Quote:
Originally Posted by Furia View Post
I am always thankful for modders to help to improve the games.

Thanks.

However, I have to say that the fact the sub needs some forward movement to keep the sub trimed it is true.

Usually those subs had a slight negative buoyancy that was countered with the use of the dive planes and some forward speed even a minimum one.

Anyway I am sure some TC lovers would appreciate this MOD
I was trying but no luck doing as you said it still starts to fall down too much or holds depth too much when tweaking those numbers.

I`d be really happy if someone could make 100% real underwater behavior of these subs but now they won`t fall into oblivion at 180m this way at least
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Old 03-20-10, 07:43 AM   #2
vickers03
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Join Date: May 2007
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i always thought the uboats had a slightly positive
bouyancy submerged.

"Quick Diving Tank: When filled (in conjunction with the main ballast tanks)
- changes buoyancy from very slightly positive to very negative
in order to enable the boat to dive quickly as soon as the boat is headed down
it is emptied to bring the boat to very slightly positive buoyancy"

so all you would have to do is reduce submerged displacement a little bit, i set it to 716 (surfaced
is 629) and got a slightly positive bouyancy when not moving.
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