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#7 | |
Stowaway
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Either its: A) Bugged: It need to be farther under for the magnets to "trip", as if there is a minimum distance as well B) By default, set to impact pistol only, in sh4 the default torpedo setting was magnets, so i just tend to shoot that way. Side note: Since odd-angle dud torpedos no longer feature, you can set it to hit at a 70 degree angle just above the bottum of the keel and it will explode from the impact, kinda game-y but it seems to do keel damage all the same. Also, do you guys seriously have trouble killing destroyers? If i've got a G7A and am inside of 1500M, they are almost always screwed. highspeed surface runner = death (ive bagged 4 or 5 in late january 1940) |
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